Gift wrapping algorithm

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The gift wrapping algorithm is a simple algorithm for computing the convex hull of a given set of points.

[edit] Planar case

In the two-dimensional case the algorithm is also known as Jarvis march, by the name of the author, and has O(nh) time complexity, where n is the number of points and h is the number of points on the convex hull. Its real-life performance compared with other convex hull algorithms is favorable when n is small or h is expected to be very small with respect to n. In general case the algorithm is outperformed by many others.

Jarvis march computing the convex hull.
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Jarvis march computing the convex hull.

The gift wrapping algorithm begins with i=0 and a point p0 known to be on the convex hull, e.g., the leftmost point, and selects the point pi+1 such that all points are to the right of the line pi pi+1. This point may be found on O(n) time by comparing polar angles of all points with respect to point p0 taken for the center of polar coordinates. Letting i=i+1, and repeating with until one reaches ph=p0 again yields the convex hull in h steps. The gift wrapping algorithm is exactly analogous to the process of winding a string (or wrapping paper) around the set of points.

def jarvis(P)
  i = 0
  p[0] = leftmost point of P
  do
    p[i+1] = point such that all other points in P are to the 
                                 right of the line p[i]p[i+1]
    i = i + 1
  while p[i] != p[0]
  return p

The approach is extendable to higher dimensions.

[edit] References

[edit] See also



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