Giant (Dungeons & Dragons)
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In the Dungeons & Dragons fantasy role-playing game, giant is a type of creature, or "creature type". Giants are humanoid-shaped creatures of great strength and size.
All giants have Low-light vision. As a group, they have no other special abilities or immunities.
There are six types of classic "true giant" in the core Dungeons & Dragons game:
- Cloud Giant: A giant race that believes itself superior to all other giants (save for storm giants)
- Fire giant: A militaristic giant that looks more like a huge dwarf
- Frost giant: A giant who lives in areas frozen year-round and participates in raids
- Hill giant: A selfish giant that looks closer to an ape
- Stone giant: A shy giant that is nevertheless dangerous when aroused to anger
- Storm giant: A gentle giant that lives mainly on cloud islands
Dwarves have a bonus to their Armor Class against attacks from creatures of the giant type, due to their experience with fighting these oversized foes.
See also:
[edit] Other creatures of the Giant type
[edit] Giants Beyond the Monster Manual
- Desert giant
- Death giant
- Eldritch giant
- Fog giant
- Jungle giant
- Forest Giant: An elfin giant that is amongst the tallest species of giant
- Sun Giant: A grim, nomadic desert-dwelling giant that survives by raising livestock
- Ocean Giant: A mermaid-like giant that can assume a more humanoid form to walk on land
- Mountain Giant: A brute that is amongst the largest species of giant, and loves to squash people under boulders
- Reef giant
- Sand giant
[edit] References
- Bonny, Ed, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter. Monster Manual II (Wizards of the Coast, 2002).