Giant (Dungeons & Dragons)

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In the Dungeons & Dragons fantasy role-playing game, giant is a type of creature, or "creature type". Giants are humanoid-shaped creatures of great strength and size.

All giants have Low-light vision. As a group, they have no other special abilities or immunities.

There are six types of classic "true giant" in the core Dungeons & Dragons game:

  • Cloud Giant: A giant race that believes itself superior to all other giants (save for storm giants)
  • Fire giant: A militaristic giant that looks more like a huge dwarf
  • Frost giant: A giant who lives in areas frozen year-round and participates in raids
  • Hill giant: A selfish giant that looks closer to an ape
  • Stone giant: A shy giant that is nevertheless dangerous when aroused to anger
  • Storm giant: A gentle giant that lives mainly on cloud islands


Dwarves have a bonus to their Armor Class against attacks from creatures of the giant type, due to their experience with fighting these oversized foes.

See also:

[edit] Other creatures of the Giant type

[edit] Giants Beyond the Monster Manual

  • Desert giant
  • Death giant
  • Eldritch giant
  • Fog giant
  • Jungle giant
  • Forest Giant: An elfin giant that is amongst the tallest species of giant
  • Sun Giant: A grim, nomadic desert-dwelling giant that survives by raising livestock
  • Ocean Giant: A mermaid-like giant that can assume a more humanoid form to walk on land
  • Mountain Giant: A brute that is amongst the largest species of giant, and loves to squash people under boulders
  • Reef giant
  • Sand giant

[edit] References

  • Bonny, Ed, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter. Monster Manual II (Wizards of the Coast, 2002).