Ghostbusters II (video game)
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Ghostbusters II | |
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Developer(s) | Foursfield, Dynamix, Imagineering, HAL Laboratory |
Publisher(s) | Activision, HAL Laboratory, Salu |
Release date(s) | 1989, 1990, 1992 |
Genre(s) | Action |
Mode(s) | Single player |
Platform(s) | Amstrad CPC, Atari 2600, Atari ST, Commodore 64, Commodore Amiga, DOS, Game Boy, MSX, NES, ZX Spectrum |
Media | Cassette, floppy disk, cartridge |
Ghostbusters II is the title of a video game released by for several home computer and console systems. The game is loosely based on the film of the same name.
Contents |
[edit] Home Computer Editions
All home computer editions were published by Activision. Each home computer game edition of the game is essentially similar, with changes in the quality of graphics, and sound. The game features several arcade sequences based on the film. The PC version is the most different one, having been the only version developed by Dynamix.
[edit] American Nintendo Entertainment System Edition
The American NES edition of the game (by Activision) is different to all other versions of the game. The game is a single-player side-scrolling game where the player controls a Ghostbuster through various stages based on the film, making their way to the museum before time runs out. One level involves riding around in the hero's famous car and another level requires the player to control the Statue of Liberty, shooting fireballs. The player's Ghostbuster character is armed with an unlimited supply of slime that can be shot out of a cannon and ghost traps.
The game was noted for been exceptionally hard to complete. Aside from the time limit and sudden death rule for the character, the levels in the game often moved to the left, thus forcing the player to make quick decisions. The final level was especially difficult, not the least of which because the player had to repeat the level four times before the game's final ending would appear.
[edit] "NEW" Ghostbusters II Edition
There was also a version of the game released for the NES and Game Boy, entitled "NEW" Ghostbusters II, developed and published by HAL Laboratory. This was contained within a black packaging (unlike the NES game's blue packaging) and used the same side-scrolling elements but the character had multiple lives before the 'Continue' screen appeared then finally the 'Game Over' screen if all continues were used. The player chooses between the four Ghostbusters (Peter, Egon, Ray and Winston) as well as their accountant Louis. The player chooses their lead character (the one who fires the proton pack by pressing the A button) and also the secondary player who, while pressing B on the controller, releases the trap but this secondary character cannot die nor be controlled, rather the character followed the player's main character around for the entire game. This game also was known for not featuring the car or Statue of Liberty levels seen in the previous version and the final level in the gallery contained Janosz as the boss, being defeated by zapping his clones and trapping them with B until he returned to normal size. The very last "level" was a walk between velvet ropes for a screen until reaching the painting of Vigo.
The NES version was released only in Japan and Europe. The Game Boy version was released in America without the NEW monicker.
[edit] Atari 2600 version
Activision also made a version of the game for the Atari 2600 in 1989. However, the then-12 year old system was on its last legs, and knowing the state of the 2600, Activision never released the game. British game company Salu ended up releasing the game in Europe under their name in 1992, despite the fact that Atari had already ended support for the system.
[edit] External links
- Ghostbusters II (most versions) at MobyGames
- Ghostbusters II (NES) at MobyGames
- The NEW Ghostbusters II (NES/Gameboy) at MobyGames
Ghostbusters | |
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Movies: | Ghostbusters | Ghostbusters II |
Television: | The Real Ghostbusters | Extreme Ghostbusters |
Video Games: | Ghostbusters (Activision) | Ghostbusters (Sega) | Ghostbusters II |
Technology: | Proton pack | Ectomobile | Ghostbusters equipment |
Characters: | Peter Venkman | Egon Spengler | Ray Stantz | Winston Zeddemore | Janine Melnitz | Ivo Shandor |
Ghosts: | Slimer | Stay-Puft Marshmallow Man | Vigo the Carpathian |
Misc: | Ghostbusters: Legion | Ghostbusters: The Return | Ghostbusters (role-playing game) | Filmation's Ghostbusters |
Categories: 1989 computer and video games | Activision games | Amstrad CPC games | Atari 2600 games | Atari ST games | Commodore 64 games | Amiga games | DOS games | Game Boy games | Ghostbusters | Nintendo Entertainment System games | MSX games | ZX Spectrum games | Run and gun games | Computer and video games based on licensed properties