Gex 64

From Wikipedia, the free encyclopedia

Gex 64
Developer(s) Crystal Dynamics
Publisher(s) Midway Games
Release date(s) August 26, 1998
Genre(s) Platform
Mode(s) Single player
Rating(s) ESRB: Everyone (E)
Platform(s) Nintendo 64

Gex 64 is a port of the PlayStation game Gex: Enter the Gecko. The Nintendo 64 version was released in August 1998, a couple months after the PlayStation version came out.

Gex 64 takes place a couple years after the original Gex. Rez has once again taken control of the Media Dimension which is fine by Gex; unfortunately the government's opinion on the issue differs and before you can say "3D platformer" send a couple goons out to Gex's door, who promptly kidnap him and make him an offer he cannot refuse (money). So Gex hops back into the Media Dimension and is ready to kick some serious tail. As in the original, comedian Dana Gould supplies the voice of Gex and makes several wisecracks during the game.

Both versions play a great deal like Super Mario 64. In both games you start out in a hub world (the Media Dimension) and you enter a world and collect certain items (Remotes) in order to unlock more levels. The N64 features one new level, not previously found in the PlayStation version that is based off of the Titanic sinking, and is most likely based upon James Cameron's 1997 film.

[edit] See also