Gelato (software)
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Gelato | |
Developer: | NVIDIA Corporation |
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Latest release: | 2.0R5 / July 2006 |
OS: | Windows XP, Linux (Red Hat or SUSE) |
Use: | 3D computer graphics |
License: | Proprietary, Freeware |
Website: | NVIDIA's Gelato site |
Gelato is a hardware-accelerated, non-real-time renderer created by graphics card manufacturer NVIDIA. It was originally intended for use with its Quadro FX GPU, although a Quadro class GPU is no longer a requirement, as it now also supports GeForce cards. Designed to produce film-quality images, Gelato uses a shading language very similar to RenderMan. Gelato was first released in April 2004.
With the release of Gelato 2.0, and in a push to popularize GPU accelerated rendering (as opposed to the traditional CPU rendering), NVIDIA released a free version of Gelato for PCs. Some of the more advanced features on this version were locked out, such as those used for production rendering. This was done to encourage more professional users to purchase the full product.
[edit] Gelato Pro
At $1500 per render node, Gelato pro is cheaper than other renderers, such as Pixar's Renderman Pro Server.
Some extra Gelato Pro features include:
- NVIDIA® Sorbetto™ interactive relighting technology
- DSO shadeops
- Network parallel rendering
- Multithreading
- Native 64-bit support
- Maintenance and support from NVIDIA’s high-quality-rendering team
[edit] External links
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