Gelato (software)

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Gelato
Image:Gelato newlogo.jpg
Developer: NVIDIA Corporation
Latest release: 2.0R5 / July 2006
OS: Windows XP, Linux (Red Hat or SUSE)
Use: 3D computer graphics
License: Proprietary, Freeware
Website: NVIDIA's Gelato site

Gelato is a hardware-accelerated, non-real-time renderer created by graphics card manufacturer NVIDIA. It was originally intended for use with its Quadro FX GPU, although a Quadro class GPU is no longer a requirement, as it now also supports GeForce cards. Designed to produce film-quality images, Gelato uses a shading language very similar to RenderMan. Gelato was first released in April 2004.

With the release of Gelato 2.0, and in a push to popularize GPU accelerated rendering (as opposed to the traditional CPU rendering), NVIDIA released a free version of Gelato for PCs. Some of the more advanced features on this version were locked out, such as those used for production rendering. This was done to encourage more professional users to purchase the full product.


[edit] Gelato Pro

At $1500 per render node, Gelato pro is cheaper than other renderers, such as Pixar's Renderman Pro Server.

Some extra Gelato Pro features include:

  • NVIDIA® Sorbetto™ interactive relighting technology
  • DSO shadeops
  • Network parallel rendering
  • Multithreading
  • Native 64-bit support
  • Maintenance and support from NVIDIA’s high-quality-rendering team

[edit] External links


NVIDIA Gaming Graphics Processors
Early Chips: NV1NV2
DirectX 5/6: RIVA 128RIVA TNTRIVA TNT2
DirectX 7.x: GeForce 256GeForce 2
DirectX 8.x: GeForce 3GeForce 4
DirectX 9.x: GeForce FXGeForce 6GeForce 7
Direct3D 10: GeForce 8
Other NVIDIA Technologies
nForce: 220/415/420234500600SoundStorm
Professional Graphics: QuadroQuadro Plex
Graphics Card Related: TurboCacheSLI
Software: GelatoCg
Consumer Electronics: GoForce
Game Consoles: XboxPlayStation 3