GameMaker Language Command Line Interpreter
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The Game Maker Language Command Line Interpreter (GMLCMD) is a GML parser and command interpreter built under Game Maker by Mark Overmars and useable on Windows 98 and Windows XP. It includes many built in functions to work with such things as hexidecimal and other number systems (and convert between them) and to do simple disk operations such as erase files (and even make them impossible to recover) and write data. It also contains an extensive help system that details all aspects of its internal commands and a special batch scripting language.
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[edit] File Types
GMLCMD recognizes standard GML files exported by Game Maker as well as its own native gmlbatch batch scripts and gmlscript files (containing the source of a single script in GML). It also can execute standard bat files using cmd.exe.[1]
[edit] Scripts
Scripts for GMLCMD may be written using GMLCMD internal commands, or using GML.
[edit] References
- ^ Greenman, Leif. GreenMan Games. Retrieved on 2006-11-28.