G-Nome
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G-Nome | |
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Developer(s) | 7th Level |
Publisher(s) | 7th Level |
Designer(s) | 7th Level |
Release date(s) | February 28, 1997 (NA) |
Genre(s) | First-person shooter |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: Teen (13+) |
Platform(s) | Windows |
Media | CD |
System requirements | Pentium 90 CPU or equivalent; 16 MB RAM, 30 MB hard drive space, Windows 95 or Up |
Input | Keyboard, Mouse |
G-Nome was a video game developed by the now closed 7th Level video game company, which was released on February 28, 1997. The game was part of a new and popular genre of Mech games that offered gameplay where you control giant-robot-like machines called HAWCs (Heavy Armored Weapon Chassis), similar to the games of the Mechwarrior-Series or the games accompanying the Heavy Gear-Universe, which were published around that time. In addition to that, you can exit your vehicle and proceed on foot to either capture other HAWCs or to carry out tasks you cannot execute from within your machine. That way, the destruction of your Mech isn't necessarily the end of the game, since you still have the chance of capturing a new one, if you left the old one on time.
[edit] Game Storyline
The game takes place in a disfunct world where four different teams exist, the Union, the Darken Empire, the Scorp, and the Bendian Mercenaries. The single player campaign follows the team of the Union and your job is to infiltrate a Scorp base and gather information of a secret project entitled G-Nome.
The project deals with the genetic modification of people into beasts called G-Nomes. The main character's best friend, who was thought to be killed, is discovered (in the last level of the game) to have transformed into one of these creatures.