Frontlines: Fuel of War
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Frontlines: Fuel of War | |
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Developer(s) | Kaos Studios |
Publisher(s) | THQ |
Engine | Unreal Engine 3.0 |
Release date(s) | 2007 |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Platform(s) | Xbox 360, PlayStation 3, Windows |
Frontlines: Fuel of War is a new first-person shooter under development, which is set to be released in 2007 for the PlayStation 3, Xbox 360, and Microsoft Windows. It is being produced by Kaos Studios, who were previously known as Trauma Studios whom produced Desert Combat a Battlefield 1942 modification before Digital Illusions CE purchased the studio for Battlefield 2 Research & Development.
The story behind Frontlines: Fuel of War is that it is set 20 years in the future, as the world’s dependence on oil increases, so does the tensions. As economies start to crumble, countries are forced to secure what resources they feel are rightfully theirs. Quickly, small outbreaks turn into a full scale war. This causes new alliances to be formed, the roots of some can be traced back to present day. Choose between the Western Coalition (USA / Europe) or Red Star Alliance (Russia / China).