FTL Games

From Wikipedia, the free encyclopedia

FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc.. FTL created several popular video games in the 1980s and early 1990s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards.

FTL was founded by Wayne Holder in 1982. Holder started Software Heaven and FTL as its game division after founding Oasis Systems which specialized in spell checking software. He hired Bruce Webster, with whom he graduated from high school, to head FTL. After Webster left FTL in 1984, Doug Bell joined FTL and served as the Technical Director until FTL ceased operations in 1996.

The original FTL team, Bruce Webster, Nancy Holder and Wayne Holder
Enlarge
The original FTL team, Bruce Webster, Nancy Holder and Wayne Holder

Contents

[edit] The Games

FTL released several games throughout its relatively short history. Surprisingly, most went on to become best sellers and some even set new standards for games of their genres.

[edit] SunDog

An Atari ST view of the eponymous ship in SunDog
Enlarge
An Atari ST view of the eponymous ship in SunDog

Holder and Webster co-designed FTL's first game, SunDog: Frozen Legacy, a space trading game. It was released first for the Apple II in March 1984. Webster did most of the programming for the Apple II version, but resigned from FTL after the release of version 2.0 due to programming burn-out. Doug Bell, Andy Jaros and Michael Newton significantly enhanced the game's graphics when porting the game to the Atari ST, releasing it in late 1985. SunDog became the best selling game on the Atari ST during the system's first year, and garnered lavish critical acclaim.

The packaging cover art was designed and illustrated by David R. Darrow[1].

[edit] Oids

A screenshot of Oids on the Atari ST, a hit in the United Kingdom, but was overshadowed by their next game, Dungeon Master.
Enlarge
A screenshot of Oids on the Atari ST, a hit in the United Kingdom, but was overshadowed by their next game, Dungeon Master.

Oids, an arcade game, was one of FTL's minor releases. It received little attention with a later conversion to the Apple Macintosh, however the original Atari ST release received rave reviews in the UK, where it remains a cult favourite. Later, after FTL ceased operations, an updated authorized shareware version of Oids for the Macintosh was developed and released by Kirk Baker.

It was however eclipsed by the release of FTL's next game.

The packaging cover art was designed and illustrated by David R. Darrow.

[edit] Dungeon Master

Dungeon Master, a fantasy role-playing game, the first to feature real-time gameplay. The game included a number of user interface features that made gameplay particularly enjoyable, from a spell system that seemed to be "logical" to the way the player used the mouse to directly manipulate items in the simulated 3D view. It was released on the ST in 1987 and went on to become the ST's best selling product of all time. It was eventually ported to over a dozen platforms in six languages.

It received too many awards to list here, including the first ever Special Award for Artistic Achievement from Computer Gaming World when it was initially released.

The packaging cover art was designed and illustrated by David R. Darrow, for which Andy Jaros posed as the leftmost character pulling on the torch. The woman in the scene was Darrow's wife Andrea, and the muscular man in the background is unknown at this time, but hired by Darrow from a local fitness club.

[edit] Chaos Strikes Back

A Dungeon Master sequel, Chaos Strikes Back, was released in 1989 for most platforms, but notably excluding a PC version. It uses the same engine as Dungeon Master but features new creatures and graphics.

[edit] Dungeon Master II

Dungeon Master II: The Legend of Skullkeep was the best-selling game of the week when it was released in Japan in December 1993. For some reason it took two years before it was released in the US and Europe in 1995 by Interplay Productions. While the game had been anxiously awaited by legions of Dungeon Master players, by 1995 it was rather dated and sold poorly. FTL broke up about this time.

[edit] External links

In other languages