Finders Keepers (computer game)
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Finders Keepers | |
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Developer(s) | David Jones |
Publisher(s) | Mastertronic |
Release date(s) | 1985 |
Genre(s) | Platform game, arcade adventure |
Mode(s) | Single player |
Rating(s) | N/A |
Platform(s) | MSX, ZX Spectrum, Commodore 64, Amstrad CPC |
Media | Cassette |
Input | Keyboard, joystick |
Finders Keepers is a computer game written by David Jones and the first game in the Magic Knight series. It was published on the Mastertronic label for the ZX Spectrum, Amstrad CPC, MSX and Commodore 64 in 1985. It was published in the United Kingdom at the budget price of £1.99.
Contents |
[edit] Plot
Magic Knight has been sent to the Castle of Spriteland by the King of Ibsisima in order to find a special present for Princess Germintrude. If Magic Knight is successful in his quest, he may have proved himself worthy of joining the famous "Polygon Table".
[edit] Gameplay
Finders Keepers is basically a platform game with some maze sections. Our hero starts in the King's throne room and is transported, via a teleporter, to the castle. The castle is made up of two types of playing area: flick-screen rooms in the manner of a platform game and two large scrolling mazes. On the ZX Spectrum and Amstrad CPC, these are "Cold Upper Maze" and the "Slimey Lower Maze" whilst on the Commodore 64 they consist of "The Castle Gardens" and "The Castle Dungeons".
An additional part of the gameplay is the ability to collect objects (found in both the rooms and the mazes) scattered around the castle and sell them for money. Some of these objects can combine or react to create an object of higher value (for example, the 'bar of lead' and the 'philosophers stone' react to create a 'bar of gold'). Both the amount of money Magic Knight is carrying and the market value of his inventory are displayed on-screen. The buying and selling of objects is done with the various traders who live in the castle.
The Castle of Spriteland is full of dangerous creatures who inhabit its many rooms as well as both of its mazes and collision with these saps Magic Knight's strength. If he loses all his strength then he loses one of his four lives.
[edit] Sequels
Finders Keepers was followed-up by three more Magic Knight games. These are Spellbound (published 1985), Knight Tyme (published 1986) and Stormbringer (published 1987).
[edit] Trivia
- Gameplay in Finders Keepers is markedly different from that in the other Magic Knight games being essentially a platform game whilst the later games are graphic adventures with platform elements.
- The graphics used for the King in his throne room were re-used in the later Knight Tyme to represent a planetary ruler.
- Finder Keepers features objects that are "sticky" meaning that Magic Knight cannot drop them once collected. This type of object made further appearances in the later Magic Knight games.
[edit] External links
- A 1985 review of the ZX Spectrum version of Finders Keepers from CRASH magazine.
- Information about the Commodore 64 version at Lemon 64.
- Information about the Amstrad CPC version at CPC Zone