Ferrengi Scorpion
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Cost | ||
---|---|---|
Basic Hold Cost | N/A | |
Main Drive Cost | N/A | |
Computer Cost | N/A | |
Ship Hull Cost | N/A | |
Ship Base Cost | N/A | |
Total Cost (Fully Loaded) | N/A | |
Combat Specifications | ||
Max Fighters | Unknown | |
Max Figs Per Attack | Unknown | |
Maximum Shields | Unknown | |
Offensive Odds | Unknown | |
Defensive Odds | Unknown | |
Safety Rating | Unknown | |
Trading Efficiency | ||
Maximum Holds | Unknown | |
Initial Holds | Unknown | |
Turns Per Warp | Unknown | |
TransWarp Drive | Yes | |
Trading Efficiency Factor | Unknown | |
Miscellaneous | ||
Mine Max | Unknown | |
Genesis Max | Unknown | |
Transport Range | Unknown | |
Beacon Max | Unknown | |
Long Range Scan | Unknown | |
Planet Scanner | Unknown | |
Photon Missiles | Unknown |
The Ferrengi Scorpion is the most powerful Ferrengi ship in the fictional TradeWars 2002 universe. It cannot be bought at Stardock. Little is known about the ship, other than that it does have a TransWarp drive.
[edit] Ferrengi Overlord
There is usually only one Scorpion in any given TW2002 universe. The ship, named Venom, is piloted by the Ferrengi Overlord, Kvir Rylach. He randomly wanders the galaxy, raiding players' sectors and "disrupting" fighters and mines by converting them to Ferrengi fighters and mines.
[edit] Capturing the Scorpion
Rumors have circulated that it is possible to capture the Scorpion with the Ferrengi Dreadnaught, although others claim that it is completely impossible to capture the Scorpion. Any photon missile attack against it will backfire against the player, causing him to lose all his turns. Apparently the only way to capture the Scorpion is track him down by laying a large field of toll fighters, rushing to his location when he disrupts a fighter, using a fully-loaded Interdictor Cruiser to prevent the ship from leaving, and then having a teammate attack with a Dreadnaught.