Fatal Inertia
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Fatal Inertia | |
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Temporary Artwork | |
Developer(s) | Koei |
Publisher(s) | Koei |
Release date(s) | March, 2007 |
Genre(s) | Racing |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB:Rating Pending (RP) PEGI: TBC |
Platform(s) | PlayStation 3, Xbox 360 |
Media | Blu-ray Disc (PS3) DVD (Xbox 360) |
Fatal Inertia is a futuristic hovercar racing game from Koei, originally an exclusive for the Playstation 3, but now also to be released for the Xbox 360. It is set on Earth in the 23rd century.[1] Extreme sports have become the primary entertainment for the world's population and Fatal Inertia is one of the most popular. Competitions take place far from cities due to the high level of danger.
Fatal Inertia's gameplay is somewhat different to other racers due to the use of its physics engine as the primary method of combat. Examples demonstrated have included using weapons to demolish the landscape, in turn damaging the opponent.
The development team are aiming for seven complete maps with many tracks defined in each, and four basic vehicle types with a high degree of customizable part combinations.
[edit] Weapons
The set of weapons that have been revealed thus far are as follows.
- Magnets
- Cluster Bombs
- Rockets
- Force Shields
- Smoke Screen
- Time Dilator
- Force Blast
- EMP (Electro-magnetic Pulse)
[edit] Vehicles
There are four different Vehicle Types in Fatal Inertia.
Phoenix Class
- The Phoenix class ships have evolved into the most balanced performance racers and are capable in all benchmark tests. With engines fitted where the wings would normally be mounted, this model utilizes higher speeds while making some sacrifices in handling and maneuverability. The craft below is another Phoenix class vessel, but with a customized hood. Virtually any part of the ship can be modified, including the full front end and rear, side skirts, the cockpit, wings, as well as various body styling attachments such as spoilers.
Mercury Class
- Mercury class racers are engineered to deliver the fastest acceleration and superior handling. Its design is inspired by 22nd century joint strike fighter aircraft, and as such its tight control, jaw dropping acceleration and its ability to execute evasive maneuvers is unmatched. However, these features come at a price; Mercury race craft offer a lower top speed than the other classes. Easy to control, the Mercury class vessel is the recommended race craft for new drivers.
Aurora Class
- Aurora class race craft are constructed to offer its drivers maximum speed. Its exotic design is based on jet propelled vehicles that broke terrestrial speed records in the 21st and 22nd centuries. While capable of astonishing top speeds, Aurora class vessels make some sacrifices in acceleration and maneuverability. The models shown in the photo has been fitted with extra large wings that improve its stability and handling. The body styling of each ship is freely customizable via paint jobs, decals, and other cosmetic enhancements. The Aurora class craft pictured features a series of custom flame decals, just one example of what you can do with your ship.
Titan Class
- Sheer power and an impressive top speed make any Titan class ship a dangerous contender. The larger payload capacity allow the Titans to pick up twice the normal amount of ammunition from weapon pads, and carry engines that can produce maximum thrust, but the weight of the Titan ships limit its maneuverability. Titan class race craft are best suited to combat and will prove to be a formidable threat in the hands of a veteran driver.
[edit] References
- ^ Shoemaker, Brad (2006-10-22). Fatal Inertia First Look. GameSpot.