Talk:F-Zero
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- Erm, nothing is said about the racers as such in the original game - only the different vehicles are listed. --Zilog Jones 02:06, 10 Jun 2005 (UTC)
I believe the paper manual included with the game gives a bit more background on the 4 main racers; I don't have mine anymore though so cannot verify. 132.162.213.109 17:30, 13 December 2005 (UTC)
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[edit] Confusedly curious
Under the line that says: "* F-Zero Maximum Velocity (2001)...(unlike other GBA - SNES ports however, this has different new tracks from the original)." what does "different new tracks" mean? For an encyclopedia article, it is a bit ambiguous (looks like a possible typo <=> maybe the two games had two different sets of unlockable tracks <=> ??). I was just curious --Baltakatei 03:56, 9 Jan 2005 (UTC)
- I've commented about this in Talk:F-Zero series 132.162.213.109 20:56, 16 December 2005 (UTC)
[edit] External links additions
I wasn't sure if the article required links to the F-Zero series or to F-Zero itself and, with the exception of the official website, I've listed those focusing on F-Zero alone. Feel free to add or remove appropriate links as you see fit. 64.12.116.198 02:49, 22 Apr 2005 (UTC)
[edit] Japanese translation
In Japan, everything in F-Zero is in Japanese. For the tracks, Mute City is Muto Shichi (ムト シチ), Big Blue is Biggu Buruu (ビグ ブルウ), Sand Ocean is Sando Oshen (サンド オシン), Death Wind is Deshu Rindo (デシュ リンド), Silence is Sairensu (サイレンス), Port Town is Poruto Toun (ポルト トウン), Red Canyon is Reddo Kanyon (レド カンヨン), White Land is Waito Rando (ワイト ランド), and Fire Field is Haiya Hirudo (ハイヤ ヒルド). --PJ Pete
[edit] Trivia
maybe it would be nice to include the fact that F-Zero means Friction Zero, since the vehicles in the game are not in contact with the track? Jontce 29 June 2005 13:50 (UTC)
Are you sure about that? I just assumed it was the next level of racing, so, its F-zero instead of F-1 racing. Or something. Friction Zero could make sense, but I've never heard an official explanation.
Oh, and should we mention that the game has really catchy music? --Havermayer 22:10, 29 July 2005 (UTC)
I'd have to say that the F in F-Zero is the same F as in F1 Grand Prix. That'd make it be called Formula Zero. Mr. M-
[edit] First to pervasively use Mode 7?
The article says:
F-Zero was the first SNES title to pervasively use a special hardware feature of the SNES called Mode 7 that allowed different kinds of scaling and rotation effects, which F-Zero used to simulate 3D environments
According to wikipedia, Pilotwings was released before F-Zero. All of Pilotwings' gameplay was done with mode 7. Are the release dates are correct? If so, this bit in the F-Zero article should be changed as Pilotwings would then be the first SNES title to pervasively use Mode 7.--Polkapunk 21:00, 28 December 2005 (UTC)
[edit] The F-MAX
I believe there needs to be information for the history of F-Zero, how it came to be.
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F-Zero derives from the old F-1 Race of the 20th and 21st century and the F-Max Grand Prix of the 24th century. Over the years, races became influenced by wealthy ex-space merchants. They thought that a fast and violent race would be a great way to get people to gamble, so the ex-merchants established the F-Zero Execution Project.
Lord Falcon 17:11, 5 January 2006 (UTC)
[edit] Voice Cast
This section of the article belongs in the article for the anime F-Zero GP Legend. The original SNES game only had four racers, and Rick Wheeler only appears from GP Legend onwards. Thus, it belongs in the GP Legend article, not in the article about the original game, as it only pertains to the anime. Keith Davies Lehwald 20:00, 14 June 2006 (UTC)
- I never noticed that section there. Lord Falcon 20:06, 14 June 2006 (UTC)