Talk:Etherlords

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Articles for deletion This article was nominated for deletion on 2005-08-16. The result of the discussion was Keep.

[edit] Vote for Deletion

This article survived a Vote for Deletion. The discussion can be found here. -Splash 01:03, 16 August 2005 (UTC)

[edit] M:tG

I recently obtained a copy of Etherlords I from my local game shop and as soon as I began playing, it was obvious that the game is virtually identical to Magic: The Gathering. I am under the impression that there is a patent (albeit a controversial one) on the gameplay mechanics of Magic, which this game clearly mimics. How does this game survive having so much in common with Magic? Does the company pay royalties? I'm very curious.

-> I think that Etherlords has about as much in common with MTG like with any other collectible card game. And there are many, many of them. Just some differences between Etherlords and MTG:

* no tapping cards in EL
* mana increasing gradually based on the character level and is not regularly gained by cards
* much simpler system in EL - only 2 phases rather than... well, i think it was 7 in MTG
* colours decide the whole deck. cannot mix colours. so there is no coloured ether, also.

It's not "virtually identical" ;). It's just similar. A bit more similar to MTG than to other CCGs, but well... ---