E-RPG System
From Wikipedia, the free encyclopedia
The E-RPG System | |
---|---|
Designer(s) | Ruel Knudson (US) |
Publisher(s) | Ironwood Omnimedia Company, LLC |
Publication date | 2006 |
Genre(s) | Universal |
System | Custom |
The E-RPG System is a generic role-playing game system published in 2006 by Ironwood Omnimedia.
The role-playing game system is described in The Game Master Lodestar, while three campaign settings are described in the three "Saga Books" - The Fantasy Sagas, The Modern Sagas and The Sci-Fi Sagas. The decision to split the system books from the setting books is common in RPG design, as explained by the designer:
“Sagas is the name of the game while e-rpg is the name of the rule set. Initially there was only Sagas. For me, having developed the game for almost 8 years as Sagas I can sometimes forget the two different aspects. We decided to differentiate the two to allow for better licensing agreements. This would allow someone to purchase publishing rights to use the E-RPG system for their own setting or to publish with us a game in their own setting. Alternatively one could opt to publish content specifically for Sagas which would have a separate publishing or development agreement.
The differences become more apparent once we start opening up development to everyone (which is a big plan for the future after we get the other core books finished). In that scenario anyone can develop content for E-RPG or Sagas which we can publish for them (provided certain standards are met). In that event E-RPG will refer to the entire scope of products developed with the same basic rules while Sagas will remain our primary product for RPGs."''[1] |
[edit] References
- ^ 'Ruel Knudson Comments on RPGBlog