Dunnet (game)
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Dunnet is a text adventure written by Ron Schnell in 1992. The game enjoys certain popularity because it is part of the default packages in many of the Emacs versions. The word 'Dunnet' is derived from the first three letters of 'dungeon' and the last three letters of Arpanet. It was first written in Maclisp in 1983 for the DECSYSTEM-20, then later re-written in Emacs Lisp so as to be more portable.
[edit] Plot
The game starts out like most text adventures, but turns to the surreal, when players realize that they are actually walking around inside a Unix system, and transporting themselves around the Arpanet. There are many subtle jokes in this game, and there are multiple ways of ending the game. The game is easily "hackable", since the savefile is easily editable. At first glance, one cannot make sense of the save file, but it is encrypted in ROT-13. One can easily reverse the cypher function (since ROT-13 is two-way), and edit the variables to one's liking, without the "wizard" password.