Dungeon Runners

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Current event marker This article or section contains information about an unreleased computer or video game.
It is likely to contain information of a speculative nature, and the content may change dramatically as more information becomes available.
Game controller
Dungeon Runners
Image:Dr_250.jpg
Developer(s) NCSoft
Publisher(s) NCSoft
Release date(s) To be announced
Genre(s) MMORPG
Mode(s) Multiplayer
Platform(s) Windows

Dungeon Runners is a 3D Fantasy Mass Multiplayer Online Roleplaying Game (MMORPG) currently under development by NCSoft. As of May 2006 the game is in closed beta, and a game trailer was exhibited at the 2006 E3 convention.

Mark Tucker, the lead designer for Dungeon Runners, revealed some basic information about the game at E3 in an interview with Gaming Steve:

  • Players will be able to download and play Dungeon Runners for free. A great deal of game content will be accessible at no cost, while other portions of the game will require payment to access. Tucker emphasized that most of the game is totally free. There is no web-based interface; it is a stand alone downloadable client, including all the game art, sound, etc.
  • The game is similar in look and style to Diablo, according to Gaming Steve and players who have spoken to Tucker.
  • Tucker says they are designing the game for the casual player, allowing for the ability to go in, play for 15 minutes, then leave and still feel like you accomplished something worthwhile. Depending on the area you are in or quest you are on, certain objectives will take much longer and will involve more intricate questing.
  • At E3, Gaming Steve commented that the development team for Dungeon Runners is surprisingly small, "just a handful a people" compared to standard MMORPGs.
  • The game is geared toward solo play, to make the game as accessible as possible for all players. Simultaneously, for players who wish to group, the dungeons are going to be made to dynamically scale based on group size and composition.
  • There will be no PvP at launch, but it is "on the top of their to-do list" for post-launch.
  • The game has three classes for launch:
    • A Warrior class, which specializes in melee combat and aggro control
    • A Sorcerer class, which specializes in magic use, including ranged attacks and area of effect spells
    • A Hunter class, who uses crossbows, poison and damage over time skills
  • The game uses a randomized item generator (similar to Diablo) and randomized dungeon generation.
  • Tucker explained that they felt they could fill a niche in "old school hack and slash" style games, creating a game that allows a player to get on and get into the action quickly. They hope to thus attract players who aren't normally attracted to MMORPG games.


While the game is free to download and play, membership is available for a monthly fee. A paid membership gives the player access to better equipment, more inventory slots, and priority in the login queue. Also, a paid member's health and mana potions stack; a non-member's do not.

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