Duke Nukem Advance

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Duke Nukem Advance
Developer(s) Torus Games
Publisher(s) Take-Two Interactive
Release date(s) 2002
Genre(s) First-person shooter
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Teen (T)
OFLC: M
Platform(s) Game Boy Advance

Duke Nukem Advance is a portable video game in the Duke Nukem series. While many of the graphics and sounds have been ported from Duke Nukem 3D, the game, also a first-person shooter, has an original storyline and levels.

The game includes 19 levels, separated over four locations:

  1. Area 51 (levels 1A-1C)
  2. Egypt (levels 2A-2D)
  3. Australia (levels 3A-3D)
  4. Alien spaceship (levels 4A-4H)

Four difficulty levels can be selected at the beginning of the game. Multiplayer games are possible, with up to four players requiring a copy. An option to save ones progress appears at the completion of each level, with five save game slots to choose from.

Contents

[edit] Storyline

Duke Nukem, working for General Graves, is asked to investigate Area 51, after reports indicate the hostile infiltration of an alien species. After getting rid of much of the alien threat there, Duke learns about how the aliens require "environmental regulators" to exist, and follows them to the Temple of Amun in Egypt.

While in Egypt, Duke Nukem discovers a vast collection of alien hybrid creatures in stasis, apparently an army meant to take over the world. A nearby power source detected by General Graves seems to supply their environmental regulators, so Duke is sent to shut it down. Subsequently, he learns that activating an override pump will drain the hibernation tanks, killing the entire alien hybrid army.

Nukem also manages to destroy the controller alien overseeing the stasis area, but it turns out that the alien activated a self-destruct sequence just before his death. Duke manages to narrowly escape the collapsing temple, using one of the alien transporters to get away.

Having re-establishing contact with the general, Duke Nukem discovers he has materialized in Sydney, Australia. Graves tells him to find one of the agency's undercover agents, who has sent out a distress call from a nearby nightclub.

After rescuing the agent, Duke locates a doomsday weapon being created by the aliens. The controller alien in Egypt had mentioned it to be able to wipe out Earth's atmosphere, so Nukem is quickly sent to destroy the device. Once successful, he transports on board the orbiting alien spaceship.

Once Duke establishes his signal with General Graves, he learns that he must hack into the spaceship's system to find a weakness. After transmitting all the data from the ship he can find, Graves tells him they have detected four human females on board which Duke must once again rescue. He finds the first one and teleports her back to Earth, and after analysis, the general learns that she is in fact a cloned version of their undercover agent, Jenny. Duke deducts that the aliens are using the clones to help propagate their species.

By the time Duke has rescued the Jennys one by one, his General friend informs him that he can destroy the ship by shutting down its engine's coolant system. He does just that, then teleports "Jenny 5" back to Earth. The General's teleportation system is unable to beam out Duke Nukem too, however, requiring him to wade through more alien assailants in order to transport out using their teleporters. The ship subsequently blows up, and Duke Nukem arrives safely back on Earth.

[edit] Controls

Since the Game Boy Advance has a limited amount of controls, the game offers four different control setups. These set the buttons for shooting, jumping, strafing, weapon selection and looking up and down. When pausing the game, the player can also view the level's map. The player can pan around the map, as well as zoom in or out. Some of the level's secrets can also be discovered simply by looking at the map.

[edit] Enemies

The game includes several enemies from the original Duke Nukem 3D, including the Assault Trooper, the Pig Cop, the Octabrain and the Enforcer.

Other unique monsters included in the game are:

  • Greys, who can shoot energy balls and are able to bring other monsters back to life
  • Stationary alien eggs, which will shoot green blobs at Duke
  • Small, crab-like creatures, which can shoot the same blobs
  • A variety of bosses, appearing mostly in end-levels

[edit] Weapons

Seven of the original Duke Nukem 3D game for the PC's weapons also appear here, along with other exclusive ones. These are the following:

1) "Mighty" Foot - Duke’s melee attack

  • No ammo limit


2) Desert Eagle - Duke’s first weapon, It fires 12 bullets on each clip

  • Maximum of 100 Bullets in Duke's inventory


3) Gold Desert Eagle - Modified Desert Eagle making it have a faster firing rate and stronger shots

  • Maximum of 100 Bullets in Duke's inventory


4) Shotgun - Deals a decent amount of damage and reloads like a normal shotgun

  • Maximum of 100 Shells in Duke's inventory


5) Lead Gun - 4-barrel shotgun that does 4 times the damage of a shotgun but uses 4 shells each blast

  • Maximum of 100 Shells in Duke's inventory
  • Remember that this gun uses 4 shells each blast


6) MP5 submachine gun - Very fast firing rate, but uses a lot of ammo

  • Maximum of 300 Bullets in Duke's inventory


7) RPG - Fires a rocket which deals great damage to the enemy

  • Has splash damage
  • Maximum of 20 Rockets in Duke's inventory


8) Pipe bombs - Thrown on the ground and triggered by a switch (also, choose the Pipe bomb weapon again to throw another) Up to 5 pipe bombs can be thrown and all explode at the same time

  • has splash damage
  • Maximum of 20 Pipe Bombs in Duke's inventory


9)Shrink Ray - Shrinks enemies so you could step on them for an instant kill (walk towards enemy then Duke will automatically look down and squish it with his boot)

  • Maximum of 50 shots in Duke's inventory


10) Freezethrower - Freezes the enemy for an amount of time

  • Maximum of 50 shots in Duke's inventory


[edit] Reviews

Duke Nukem Advance has received quite favorable reviews, and is by many considered the best first-person shooter on the Game Boy Advance. It is often compared to the GBA versions of Wolfenstein 3D, Doom and Ecks vs. Sever.

[edit] Trivia

In one of the game's levels, General Graves provides Duke with a code he has discovered. When the game is paused, this code can be used to access a cheat menu. The cheat menu allows the player to pick any level in the game, give access to all weapons, or turn on/off unlimited ammunition, God mode, or no-clip mode. While cheat menus such as this are common in a game, it is quite unusual to be suddenly told how to access it within the game. It does, however, require a little decyphering.

[edit] External links


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Duke Nukem video games
Duke Nukem • II • 3D • Manhattan Project • Forever
64 • Zero Hour • Time to Kill • Land of the Babes
Duke Nukem (Game Boy Color) • Advance • Mobile
Duke Nukem (character)