Legaia 2: Duel Saga

From Wikipedia, the free encyclopedia

Legaia 2: Duel Saga
Legaia 2: Duel Saga US boxart
Developer(s) Contrail
Publisher(s) SCEI (Japan)
Eidos (NA and Europe)
Release date(s) November 29, 2001 (Japan)
October 1, 2002 (N. America)
October 11, 2002 (Europe)
Genre(s) Role-playing game
Mode(s) Single player
Rating(s) ESRB: Teen
ELSPA: 11+
Platform(s) PlayStation 2
Media 1 DVD-ROM

Legaia 2: Duel Saga (known as Legaia: Duel Saga in Japan) is a PlayStation 2 role-playing game developed by Contrail. Legaia 2 is the sequel to the 1998 game Legend of Legaia. The music was composed by Hitoshi Sakimoto, Yasunori Mitsuda, and Michiru Oshima. Legaia 2 was published by Sony in Japan and Eidos Interactive in North America and Europe.

Contents

[edit] Story

Legaia 2: Duel Saga is centered around a group of people known as "Mystics"; these people are outcasts, usually shunned by the rest of the common folk which mistake them for monsters.

One of these is Lang, a youth adopted by the militia Leader of the small village of Nohl and recruited into its defense force to protect the Sacred Azure Stone; a mysterious crystal which supplies the town with endless water.

The game kicks off on Lang's first day at work, which will set a series of events into motion that will ultimately put the fate of the world hanging in the balance.

[edit] Features

Legaia 2: Duel Saga continues its predecessor's approach to turn-based battles, the "Tactical Arts System".

The game also does away with traditional Magical Abilities; with the exception of Ayne, all other party members can only access "Magic" per se through their Origins.

Also featured in the game are an impressive amount of mini-games, quests and optional challenges to take on. A guild is present at the town of Kravia, from which players can choose to undertake quests; there's a at paradise isle Phorchoon; minor characters in several towns challenge Lang with small dares, such as planting rice and side-jumping. This sums to game overall completion time, which can be quite high if players decide to acquire everything.

Another feature is Camping; accessible at predetermined spots in dungeons and anywhere on the world map after a certain event, characters will set-up camp to rest. Here, it's possible to get to know characters more and even watch interesting interactions between them by selecting CHAT. It's also possible to prepare meals, provided they've been learned by characters and there's stock of needed ingredients. Crafting of more powerful weapons, armor and accessories is also possible in here.

[edit] Gameplay

First featured in Legend of Legaia, the "Tactical Arts System" is present in this game.

The similarities are immediately known and seen. For one, you have to input button commands. Combining these button commands unlock moves called "Arts".

Therefore, the Arts system makes the Legend of Legaia system feel more like a fighting game and not a typical RPG battle system.

Once you unlock an art move, the combination of buttons is put into a menu. If the combination is valid and unlocked an Art, you can select it by pushing the triangle button when you are inputting your button commands.

Inputting battle commands is limited to the number of "Art Blocks" a character has; the total maximum for all characters are 15. Fortunately, it's possible to combine attacks together if the last button of the combination matches the initial one of the next you want to chain.

There are several types of arts moves: NORMAL ARTS are basic moves that do a decent amount of damage, and gain you AP. SUPER ARTS are more powerful, but you lose AP from doing them. ARTS is a combination of a Character's finest attack with his/her Origin's powers; they require 100 AP, more than 50% of Max MP and the character must possess half HP or less to do them, but they compensate for their sheer damage potential. VARIABLE ARTS are impressive double team moves, executable by any combination of two party members, but each must execute a different half of the VARIABLE ART.

[edit] Characters

Lang: He is a youth from the village of Nohl. Lang is also one of the main protagonists. One day, Lang goes on his first "hunting" job and meets a Gather Crab. He wins and is told to return to the village with the injured Dien. After he gets back to the village, he rests and has a weird dream. When he wakes a man runs through the village gates and explains that there is some guy in the woods who is hurting people. ignoring his orders to stay in the village, Lang goes to see what happened. Once he gets to the part of the forest where he faced the Gather Crab, he gets into a fight with Avalon and gets beaten and knocked out. When he wakes he realises that the sacred stone The Aqualith is gone, and he starts his journey to get it back.

[edit] Combining

One of the features in this game is combining. To combine, you need one item to combine to another item. Doing this will increase the strengh of that item. you can do this with weapons, armor, and tools. To reach the final result of an item you need to combine the previous item with a heavens drop.

[edit] External links


v  d  e
Legaia video games
Legend of Legaia • Legaia 2: Duel Saga
Characters • Locations