Divine Mind (Dungeons & Dragons)

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D&D Character Classes
Base classes from Player's Handbook

Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard

Additional/Alternative base classes

Archivist
Ardent
Artificer
Beguiler
Binder
Crusader
Divine Mind
Dragon Shaman
Dragonfire Adept
Dread Necromancer
Duskblade
Erudite
Favored Soul
Healer
Hexblade
Knight
Lurk
Incarnate
Marshal
Mystic
Ninja
Noble
Psion
Psychic Warrior
Samurai
Scout
Shadowcaster
Shaman
Sha' ir
Shugenja
Sohei
Soulborn
Soulknife
Spellthief
Spirit Shaman
Swashbuckler
Swordsage
Totemist
Truenamer
Warblade
Warlock
Warmage
Wilder
Wu Jen

NPC Classes

Adept
Aristocrat
Commoner
Expert
Warrior

Unearthed Arcana generic classes

Expert
Spellcaster
Warrior

Prestige classes

In the Dungeons & Dragons fantasy role-playing game, the Divine Mind is a character class introduced in the Complete Psionic sumplement. The Divine Mind is a psionic character who chooses to serve a god using the powers of their mind. The features of this class are similar to a psionic combination of cleric

[edit] Auras

A major ability of the Divine Mind is the creation of psychic auras. The Divine Mind can chose between one of three auras -- Attack, Defence, or Perception -- that give bonuses to allies within a certain range. As Divine Minds advance, the range of their aura extends, and they can have more auras active at one time.

[edit] Mantles

Mantles represent an aspect of the Deity's influences. Mantles grant new aura abilities, along with a special ability and a Mantle power list, which the Divine Mind can learn new psionic powers from. Mantles are very similar to a Cleric’s domains.

[edit] Manifesting

The Divine Mind has a much slower manifesting progression than the Psion.

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