Quake Mission Pack 2: Dissolution of Eternity
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Quake Mission Pack 2: Dissolution of Eternity | |
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Developer(s) | Rogue Entertainment |
Publisher(s) | Activison |
Release date(s) | March 31st 1997 (NA) |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Mature (M) |
Platform(s) | DOS |
Quake Mission Pack 2: Dissolution of Eternity is the second official mission pack for id Software's first person shooter, Quake. Developed by Rogue Entertainment, Dissolution of Eternity featured 16 new single player levels, as well as new enemies, weapons and power-ups.
Armaments such as the grappling hook, multi-rocket, and multi-grenade launchers, and lava nailgun all make their appearance. New foes include the Hell Spawn, Electric Eels, Phantom Swordsmen, Ogres, Wraths and Guardians. Like Armagon, most of the new weapons in Dissolution are refined versions of hacks that were previously available on the Web. Unauthorized armaments such as the grappling hook (which is only available in Capture the Flag games), multi-rocket, and multi-grenade launchers all make their appearance, but with a perfected look and feel. There's also a Lava Nailgun that spits out sizzling spikes. There are new foes such as the Hell Spawn (an updated version of that annoying, exploding globule in the original), Electric Eels (who can hardly be described as "electrifying"), and Phantom Swordsmen (swinging bodiless swords). There are also Ogres that leap down and lob multiple grenades, hovering grim-reapers called Wraths" who chant while firing off explosive energy spheres, statues who come to life only after you've wrested one of their coveted possessions, and Guardians, lurching ancient warriors who creepily emerge out of the ground, all prove to be frightening and formidable opponents.
As the two mission packs are scrutinized closer, the comparison begins to narrow down to level design. The environments in Armagon are fraught with subtle challenges that gradually progress in difficulty as one pushes onward. A couple of levels in Dissolution - namely Blood Sacrifice and Elemental Fury II - are similar in that they grow more interesting as you advance. But while you may find an abundance of new cultural motifs throughout Dissolution's levels - Greco-Roman temples and mosaics and Egyptian Sphinxes and obelisks - the traps found therein aren't, for the most part, consistently challenging. And the maps can become excessively frustrating to navigate.