Design philosophy
From Wikipedia, the free encyclopedia
A design philosophy is a guide to help make choices when designing.
An Example of design philosophy is “dynamic change” to achieve the elegant or stylish look you need.
Some popular types include:
- Use-centered design, which focuses on how it will be used, often involving the end user early on.
- KISS ( Keep it Simple, Stupid), which strives to eliminate unnecessary complications
- TMTOWTDI (There's More than One Way To Do it), Perl's design philosophy to allow multiple methods of doing the same thing
- Form Follows Function
- Measure Twice, Cut once (and its IT addendum: Save three times)
- Murphy's Law (Everything that can go wrong will, so plan for it before hand)