Conflict: Desert Storm II
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Conflict: Desert Storm II: Back to Baghdad | |
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The Xbox Cover of Conflict: Desert Storm II |
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Developer(s) | Pivotal Games |
Publisher(s) | SCi |
Designer(s) | Gotham Games |
Release date(s) | PlayStation 2: October 8, 2003 June 30, 2005 September 19, 2003 Microsoft Windows (PC): October 8, 2003 September 19, 2003 Nintendo Gamecube: January 7, 2004 February 6, 2004 Xbox October 8, 2003 September 19, 2003 |
Genre(s) | Action-adventure |
Mode(s) | Singleplayer Multiplayer - Split-screen |
Rating(s) | ESRB: T (teen) Pegi: 16+ |
Platform(s) | PlayStation 2, Xbox, GameCube, PC |
Input | Controller, Keyboard |
Conflict: Desert Storm II: Back to Baghdad is set during the Gulf War. The game puts the player in command of a special ops squadron of four men.
[edit] Storyline
Set during the Gulf War, the four squad members of either the SAS or the US Delta Force must battle their way through ten different levels. The player can control one member at a time but can also give remote commands to other squad members. Infantry, machine gun placements and tanks attempt to stop you completing your missions, so the player can use many different tactics to successfully complete the mission, such as focusing on a head on approach or by using a stealthy approach. The player is not limited to the original arsenal, AK47s and even rocket propelled grenades, also being able to command many different vehicles, such as the 110 Jeep and the Bradley M2 APC
[edit] Characters
- John Bradley - Team Leader/Rifleman
(Initially armed with passive night vision goggles, binoculars, 3x claymore mines, combat knife, SIG 228 silenced pistol, Colt M16A2 assault rifle, 4x M18 smoke grenade, 2x phosphorus grenade, 4x M67 fragmentation grenade, 6x medi-kit) - Paul Foley - Sniper
(Initially armed with passive night vision goggles, binoculars, 3x claymore mines, combat knife, Beretta 92 pistol, Heckler and Koch PSG1 sniper rifle, 4x M18 smoke grenade, 2x phosphorus grenade, 4x M67 fragmentation grenade, 6x medi-kit) - Mick Connors - Heavy Weapons
(Initially armed with passive night vision goggles, binoculars, 3x claymore mines, combat knife, Desert Eagle pistol, M60E3 light machine gun, 4x M18 smoke grenade, 2x phosphorus grenade, 4x M67 fragmentation grenade, 6x medi-kit) - David Jones - Combat Engineer/Medic
(Initially armed with passive night vision goggles, binoculars, 3x claymore mines, combat knife, Remington 870 combat shotgun, MP-5 SD silenced sub-machine gun, 4x M18 smoke grenade, 2x phosphorus grenade, 4x M67 fragmentation grenade, 6x medi-kit)
Conflict series |
Conflict: Desert Storm | Conflict: Desert Storm II | Conflict: Vietnam | Conflict: Global Terror |