Talk:D2 (Dreamcast)
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I'm not sure why this keeps being changed but, as the person who started this article from scratch originally, I'm not sure why the reference to the censored content keeps being changed.
Sega did -NOT- censor the "vagina" creature in the game at ALL. When I originally wrote the article, I mentioned that surprisingly that, and some elements remained unchanged. But the only thing edited was a lengthy scene involving a plant-monster with phallic appendages menacing the female characters (and implied intent to rape them). THAT is what was trimmed. This has been altered twice that I know of, and reverted back to this.
Sometimes I think people change stuff just to change it.
[edit] The things we may never know...
In the interest of creating a better and ultimately definative article about D2, there have been questions about this game that have never been answered:
- What is the video game in the WARP logo?
- What is the translation of the opera sung in the opening credits?
- What is the mode of transmission that changes victims into monsters?
--Kenn Caesius 19:09, 24 May 2006 (UTC)
at least two of those are questions for kenji eno, as far as i know. the game has a number of other unanswered questions, but some are meant to be vague. the ending isn't as confusing as the writer makes it out to be. during the credits, eno thanks hideo kojima and if you've played metal gear solid, you know that game has a similar cinema at one point. eno seems to be referencing kojima and expressing his thoughts about the state of the world.
i actually have a japanese version of d2 autographed by eno that says "think about" with an arrow pointing to the picture of the earth on the cover. that's an obvious nod to where he was going with the game's climax.
[edit] Tips
Part of the trivia table was just a game tip to see a UFO. This is not needed as Wikipedia is not a chaet or tip site, so I have removed it.
[edit] Inclusion of a Developement History section
I think that this article can really benefit by adding a section the describes development history of D2. From what I recall (and I hope that someone will verify) is that D2 was originally announced in 1996 as direct sequel to D, for the pending M2 console. D2 was almost complete when the M2 was shelved and redeveloped to the Dreamcast. I have heard one rumor that the original version of D2 was offered to the nintendo 64 but I find it hard to believe that a game like this would fit on a cartridge.--Kenn Caesius 15:51, 21 July 2006 (UTC)