Creatures of Cyrodiil

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Fictional Creatures found in the fictional land of Cyrodiil in the video game Elder Scrolls IV: Oblivion.

Contents

[edit] Atronach Familiar

Atronachs which have been summoned into existence in the Frostcrag Tower.

[edit] Flame Atronach Familiar

A flame atronach which has been summoned into existence in the Frostcrag Tower by 3 Flame Salts.

[edit] Frost Atronach Familiar

A flame atronach which has been summoned into existence in the Frostcrag Tower by 3 Frost Salts.

[edit] Storm Atronach Familiar

A storm atronach which has been summoned into existence in the Frostcrag Tower by 3 Void Salts.

[edit] Ayleid Guardian

Special Enhanted Statues created by the Ayleids long ago. They now remain inside of the place known as the Old Way, a long lost and forgotten secret passage out of the palace used by kings long ago. They use ancient Ayleid weaponry, usually a sword and a shield.

[edit] Bandit

Thieves of Cyrodiil, found all through the land.

[edit] Bowman

Thieves of Cyrodiil specially trained for ranged combat usually using a regular bow with normal or enhanted arrows.

[edit] Highwayman

Thieves of Cyrodiil usually found hiding out among pathways for they may sneak up and attack travelers moving by. They can be deadly to the unwary traveler.

[edit] Hedge Wizard

Thieves of Cyrodiil specially trained for magical combat usually found using basic fire, frost, or electric spells.

[edit] Ringleader

The leaders of different clans of thieves in Cyrodiil. They are usually found deep inside thieves' hideouts and are heavily guarded.

[edit] Black Bow Bandit

Thieves of Cyrodiil in the Black Bow Bandit Clan lead by a man named Black Brugo. They carry their infamous Black Bows as a sign of who they are.

[edit] Bear

Very tough animals found throughout Cyrodiil, sometimes found carrying the "Yellow Tick" disease. Their pelts are sometimes used as trading tools throughout Cyrodiil.

[edit] Black Bear

The black variation of the bear species, they are weaker then the Brown Bears but they still are rather dangerous. They are also found sometimes as companions to Spriggions.

[edit] Brown Bear

The brown variation of the bear species, they are one of the strongest of their species. They are usually found roaming deep inside the forests of Cyrodiil.

[edit] West Weald Bear

The variation of the bear species located in the region of Cyrodiil known as the West Weald near the town of Skingrad.

[edit] Black Rock Pirate

Undead Pirates.

[edit] Black Rock Captain

Undead leader of the Black Rock Pirates.

[edit] Boar

Creatures found in the forests of Cyrodiil which seem to be resistant to frost magic. They can spread the disease "Chanthrax" and are sometimes hunted for their meat.

[edit] "Porkchop"

Powerful boar specially trained for Arena combat.

[edit] Butterfly

Harmless creatures which can be seen flying around Cyrodiil.

[edit] Conjurer

Wandering summoners which are very aggressive. They can usually be found outside of Alyeid ruins.

[edit] Conjurer Adept

More powerful conjurers, they are more adept at the use of magic and summoning.

[edit] Deer

Harmless creatures which roam the countryside of Cyrodiil, they are sometimes hunted for their meat known as Venison.

[edit] Dog

A close relative to the Wolf species, dogs are generally far less aggressive and sometimes kept as pets. Killing an owned dog is considered a crime.

[edit] Drothmeri Solder

Soldiers in the service of the Archmage Fathren Drotan. He was building an army to enter the lost Ayleid ruins of Varsa Baliin in order to find the ancient Mehrunes' Razor.

[edit] Drothmeri Soldier

The main force of the Drothmeri army. They are well trained and equipped with powerful weaponry.

[edit] Drothmeri Steward

The watcher and guard to the entrance of the Drothmeri fort.

[edit] Drothmeri Recruit

New recruits into the Drothmeri army.

[edit] Drothmeri Veteran

Drothmeri which have been in the army for some time and are expert warriors.

[edit] Weapons Apprentice

The apprentice to the Drothmeri Forgemaster.

[edit] The Forgemaster

The expert forger of the Drothmeri army. He was an expert at creating weapons and armor for them.

[edit] Frostfire Atronach Guardian

Atronachs found in the fabled Frostfire Glade. They resemble Frost Atronachs.

[edit] Ghost

Spirits of long fallen warriors which have been summoned/remain on Tamriel for some reason. Can only be defeated by enhanted, silver, or daedric weaponry.

[edit] Ancient Ghost

Ghosts of ancient warriors, they are more powerful than normal ghosts.

[edit] Goblin

A race of cave-dwellers. Goblins are very fast on their feet and in melee combat, they have a long range forward jumping attack.

[edit] Goblin Ambusher

Goblins which are somewhat stealthy and attempt to ambush travelers and explorers.

[edit] Goblin Archer

Goblins which are trained in ranged combat using a bow and arrows.

[edit] Goblin Berserker

Goblins which rely solely on brute strength.

[edit] Goblin Chief

Goblins which are of a high rank in their clan.

[edit] Goblin Shaman

Spiritual leaders in Goblin clans, usually are holders of their clans totem.

[edit] Goblin Skirmisher

Average warrior of Goblin clans.

[edit] Goblin War Chief

Very high ranking Goblins.

[edit] Goblin Warlord

A levelled Goblin that will only appear at higher levels (20+), these Goblins are the strongest and deadliest warrior of the tribe. They will also be the largest of any of the goblins - reaching or surpassing the height of an Imperial male.

[edit] Goblin Witch

The highest ranking goblin in a clan. Not all clans have them, however.

[edit] Goblin Tribes

[edit] Dust Eater Tribe

Goblins which reside in the Barren Mine.

[edit] White Skin Tribe

Goblins which reside in Goblin Jim's Cave.

[edit] Three Feather Tribe

Goblins which reside in the Plundered Mine.

[edit] Skull Breaker Tribe

Goblins which reside in Wenderbek Cave.

[edit] Sharp Tooth Tribe

Goblins which reside in the Derelict Mine.

[edit] Rock Biter Tribe

Goblins which reside in Timberscar Hollow.

[edit] Bloody Hand Tribe

Goblins which reside in Cracked Wood Cave.

[edit] Horse

Creatures used by the races of Tamriel as vehicles of sorts.

[edit] Chestnut Horse

Horses which are identified by a red or brownish coat with a mane and tail of the same color.

[edit] Paint Horse

A type of horse characterized by a certain percentage of white hair over unpigmented skin combined with some other color.

[edit] Bay Horse

A type of horse characterized by a body color of dark red to deep brown, with black points (mane, tail, lower legs, and sometimes the muzzle and tips of the ears). Bay is a favorite color among ranchers and horse enthusiasts, and is one of the most common coat colors in many horse breeds.

[edit] Black Horse

A type of horse characterized by its black coat.

[edit] White Horse

A type of horse characterized by its white coat.

[edit] Imperial Legion Horse

Horses trained by the Imperial Legion as steeds for their guards.

[edit] Shadowmere

(special) An ancient horse belonging to the Dark Brotherhood. It is an immortal horse and is known for its deep red eyes.

[edit] Imp

Flying creatures which usually roam caves or Ayleid Ruins. They usually cast spells such as Fireball.

[edit] King Of Miscarcand

The King Of Miscarcand. He appears with his Zombie Guardian cohorts when the Great Welkynd Stone is taken.

[edit] Land Dreugh

Ancient half-man half-spider creature, originally aquatic, but all Dreughs go through a land dwelling period in their lives, called Karvinasim, during this period they can grow up to 4 times their original size and have serious deformations from their original shape which was more octopus-like.

[edit] Lich

Necromancers which have gone through a ritual to make themselves stronger. The result of this ritual is the Lich.

[edit] Nether Lich

A weaker version of the lich, this lich has practiced the arts of Necromancy for a long time and is a master.

[edit] Marauder

A bandit variant who prefers wearing heavy armor instead of light armor. Instead of just robbing people they are bent on killing them even if they don't have anything to steal. They usually reside along roads or near caves or ruins.

[edit] Marauder Archer

Marauders which are very adept in archery.

[edit] Marauder Battlemage

Marauders which are very powerful mages.

[edit] Marauder Warlord

Leaders of Marauder groups, they are always guarded by other Marauders.

[edit] Minotaur

Bull-like in appearance and they stand upright. Encountered either unarmed, or with a heavy Hammer or Axe.

[edit] Minotaur Lord

A more powerful Minotaur which also has white fur instead of brown.

[edit] Dreamworld Minotaur

A Minotaur found in the special dreamworld and nightmare of Henantier brought upon by Henantier's amulet.

[edit] Minotaur of the Grove

A more powerful minotaur which guards a unicorn in the Harcane Grove.

[edit] Mountain Lion

Very fast and somewhat powerful creatures which roam the Moutainsides of Cyrodiil.

[edit] Starving Mountain Lion

When Mountain Lions are without food for prolonged periods of time they become stronger and more aggressive, making them a powerful foe.

[edit] Mudcrab

Creatures which roam the shorelines of Cyrodiil, among other places. They can sometimes spread the disease "Swamp Fever".

[edit] Giant Mudcrab

A very rare version of the Mudcrab usually only talked about in legends, though one specimen has been confirmed to exist.

[edit] Mythic Dawn

A very secretive cult led by Mankar Camoran. They worship Mehrunes Dagon, the Daedric prince of destruction.

[edit] Mythic Dawn Agent

Special Mythic Dawn warriors hidden throughout Cyrodiil in various towns to watch activities.

[edit] Mythic Dawn Acolyte

Mythic Dawn warriors which reside in their secret hideout. They are of the weakest rank of warriors.

[edit] Mythic Dawn Guard

Protectors of the Mythic Dawn, they guard places or objects of special importance.

[edit] Mythic Dawn Leader

Leaders of a Mythic Dawn cell, they are powerful and are usually guarded.

[edit] Mythic Dawn Storeroom Guard

Guards of the Mythic Dawn storerooms in their hideout.

[edit] Harrow

Warden of the Shrine of Mehrunes Dagon and your sponsor in the Mythic Dawn Cult.

[edit] Ascended Immortal

Devout followers of Mankar Camoran, they worship Mehrunes Dagon. They have ascended beyond the ranks of normal Mythic Dawn Cultists and have been invited to live in Paradise by Mankar Camoran himself. Only by dying in the service of Mankar Camoran can they be allowed to ascend to the "Gaiar Alata", or "Mankar Camoran's Paradise". "Gaiar Alata" consists of the following four areas: The Savage Garden, The Flooded Grotto, The Forbidden Grotto and Mankar Camoran's Palace - Carac Agaialor.

[edit] Necromancer

Mages which have turned to the dark arts and now use their magic to raise the dead and summon vile creatures.

[edit] Necromancer Adept

More powerful necromancers who are very adept at necromancy.

[edit] Worm Anchorite

Necromancer which is a direct servant of Mannimarco, The King of Worms.

[edit] Ogre

Large and powerful humanoids which usually reside in the upper parts of Cyrodiil near the mountains.

[edit] Pale Pass Ogres

Ancient Ogres which reside within the trails to Pale Pass. Can also come in Chieftain form.

[edit] Savage Ogre

Ogres which are much more aggressive and powerful then normal.

[edit] Redguard Valley Ogres

Ogres which were originally from the Redguard Valley. Can also come in Chieftain form.

[edit] Ogre Groundling

A variant of the normal ogre, slightly more powerful.

[edit] Ogre Chieftain

The most powerful version of an ogre.

[edit] Rat

Small creatures usually found in sewers or other damp and/or dark places. Occasionally hunted for their meat

[edit] Sewer Rat

A stronger variety of the normal rat almost exclusively found in sewers.

[edit] Sheep

Harmless creatures usually kept on farms for their mutton and other products.

[edit] Skeleton

Undead bones of fallen warriors reanimated through necromancy or other means.

[edit] Skeleton Archer

A fallen archer which has been risen from the dead as reanimated bones.

[edit] Skeleton Guardian

A stronger variation of the normal Skeleton, this was a warrior with stronger weaponry that has been risen.

[edit] Skeleton Hero

An even stronger variation of the normal skeleton, this was a warrior with almost the strongest weaponry of Cyrodiil.

[edit] Skeleton Champion

The most powerful variation of the average skeleton, this was a warrior with the strongest weaponry of Cyrodiil.

[edit] Red Sabre Skeleton

Skeleton Pirates who reside in Dunbarrow Cove. It was once a pirate hideout until they were all killed. The ones killed in the cave still roam there as these skeletons.

[edit] Cap'n Dugal

Captain of the Black Flag, the ruined remains of a pirate ship in Dunbarrow Cove. He was the Captain of the Red Sabre Pirates. Like his crew he ended up being a skeleton stuck in the cove.

[edit] Slaughterfish

The average and most commonly seen fish in Cyrodiil. It is very aggressive and can sometimes carry the disease "Greenspore".

[edit] Rumare Slaughterfish

A more powerful version located in the lake west of the Imperial City.

[edit] Giant Slaughterfish

A very rare version of the average Slaughterfish although it usually only exists in legends, at least one has been found in Cyrodiil deep inside of a ravine found deep inside of a cave.

[edit] Spriggan

Plant like, human looking, using magic, and conjuration, usually summons a Bear to fight for her.

[edit] Troll

Powerful and fast moving fur covered creatures which reside within the forest. They have a weakness to fire.

[edit] Painted Troll

Trolls found in the special Paint world.

[edit] Savage Troll

A powerful and more aggressive troll.

[edit] Swamp Troll

A type of troll found within the Swamps.

[edit] Kalperklan Troll

Trolls found within Kalperklan.

[edit] Azhklan Troll

Trolls found within Azhklan.

[edit] Umbra

Soul of a legendary warrior that is trapped in his sword. His sword also bears his name. In Cyrodiil, Umbra has possessed a female warrior.

[edit] Undead Akavari Solder

Undead Guardians of the former Headquarters of the Akaviri Invasion Force from the First Era of Tamriel's history.

[edit] Uderfrykte Matron

A powerful creature which resides in the mountains, it can spawn Uderfryktes as shown as one existed in the land of Solstheim.

[edit] Unicorn

A very rare and ancient creature that was hunted to the brink of extinction long ago due to its magically enchanted horn. They are told to be very peaceful unless approached by anyone wielding a weapon.

[edit] Wolf

Predators of the forests of Cyrodiil, found almost everywere. They are sometimes hunted for their pelts and can sometimes carry the disease "Helljoint".

[edit] Timber Wolf

A stronger version of the normal wolf found deep in the forests of Cyrodiil.

[edit] Vampire

A warrior which caught porphyric hemophilia and didn't get it cured. They are now cursed to roam Tamriel eternally and suck blood.

[edit] Class Vampire

Vampires strengths are based on what class the original warrior was, because of this there is a version of vampire for each class. Ex. Vampire Mage or Vampire Nightblade.

[edit] Vampire Patriarch

A powerful leader of the vampires.

[edit] Vampire Matriarch

A powerful leader of the vampires.

[edit] Blood Crust Vampire

Special vampires which inhabited the Blood Crust cave at one time. They are a little bit stronger then average vampires.

[edit] Will-o-the-Wisp

Ancient Ayleid spirits which roam Cyrodiil, they are usually invisible except for a faint glow which can be seen usually at night.

[edit] Wraith

Spirits of fallen evil warriors. They have risen from the dead to haunt and kill travelers. Usually only found in caves or Ayleid ruins.

[edit] Faded Wraith

A more powerful variation to the normal wraith, this wraith have been around longer then normal wraiths .

[edit] Gloom Wraith

The strongest form of Wraith in Cyrodiil.

[edit] Zombie

The fallen remains of a race of Cyrodiil risen from the dead to serve Necromancers.

[edit] Headless Zombie

A Zombie without a head, for some strange reason these Zombies are stronger then the average ones.

[edit] Deranged Zombie

A zombie which has been through battle before and this can be seen on its body.

[edit] Dread Zombie

A very powerful variation of the normal Zombie. Their regeneration ability makes them very hard to defeat.

[edit] Zombie Guardian

Zombies which are summoned to guard something of importance.

[edit] Worm Thrall

A necromancer's zombie.

The Elder Scrolls creatures
Creatures: Alit | Cliff racer | Dreugh | Flame Atronach | Guar | Kagouti | Kwama | Mudcrab | Netch | Nix hound | Scrib | Shalk | Silt strider | Slaughterfish
Lists: Cyrodiil | Morrowind | Oblivion