Construct (Dungeons & Dragons)
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In the Dungeons & Dragons fantasy role-playing game, construct is a type of creature, or "creature type". Constructs are either animated objects, or any artificially constructed creature. Most constructs are non-intelligent automotons.
All constructs have low-light vision and darkvision. Constructs have a wide array of immunities, including being immune to: all mind-affecting effects, poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects. They are also not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
[edit] Constructs in the Monster Manual
The following are examples of constructs listed in the Monster Manual, one of the three core rule-books for Dungeons & Dragons.
- Animated object
- Golems
- Homunculus
- Inevitables
- Retriever
- Shield guardian
[edit] Constructs from other sources
- Caryatid column
- Clockwork horror
- Iron cobra
- Necrophidius