Constellation (ship)
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- Constellation (Trade Wars ship)
- Constellation (Celebrity Cruises ship)
- Constellation (US Navy ship)
Cost | ||
---|---|---|
Basic Hold Cost | 10,000 | |
Main Drive Cost | 10,000 | |
Computer Cost | 39,500 | |
Ship Hull Cost | 13,000 | |
Ship Base Cost | 72,500 | |
Total Cost (Fully Loaded) | 71,840 | |
Combat Specifications | ||
Max Fighters | 5,000 | |
Max Figs Per Attack | 2,000 | |
Maximum Shields | 750 | |
Offensive Odds | 1.4:1 | |
Defensive Odds | 1.4:1 | |
Safety Rating | 8,050 | |
Trading Efficiency | ||
Maximum Holds | 80 | |
Initial Holds | 20 | |
Turns Per Warp | 3 | |
TransWarp Drive | No | |
Trading Efficiency Factor | 76 | |
Miscellaneous | ||
Mine Max | 25 | |
Genesis Max | 2 | |
Transport Range | 6 | |
Beacon Max | 50 | |
Long Range Scan | Yes | |
Planet Scanner | Yes | |
Photon Missiles | No |
The Constellation is a pocket battleship in the fictional TradeWars 2002 universe.
Faster than the Corellian Battleship, the Constellation is a similar vessel in many respects to the StarMaster. They have the same speed, maximum fighters, and combat odds. The main tradeoff between the two ships is that the Constellation has a slightly higher trading efficiency, while the StarMaster can carry more than twice as many shields.
Like the T'Khasi Orion, the Constellation is usually overlooked in favor of ships with "extreme" characteristics, such as the:
- Corellian Battleship (extremely high combat odds)
- Corporate Flagship (extremely prestigious)
- Imperial StarShip (extremely powerful and versatile)
- Colonial Transport (extremely high capacity)
- Merchant Freighter (extremely high trading efficiency; extremely expendable)