Complete Divine

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Complete Divine is a supplemental rulebook for the Dungeons and Dragons role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled Masters of the Wild and Defenders of the Faith, as well as being a catchall for anything that doesn't fit into Complete Adventurer, Complete Arcane, Complete Warrior, or Complete Psionic. It presents additional base classes, prestige classes, and feats. It also contains additional rules and character ideas based of belief and the afterlife.

Contents

[edit] New base classes

[edit] Shugenja

Updated from Oriental Adventures, the shugenja utilizes primal energies, and tapping into the earth to cast spells. It is a charisma based sorcerer-style divine casting class, with a spell list biased towards elemental spells.

[edit] Favored Soul

Updated from the Miniatures Handbook, the Favored Soul is a spontaneously casting divine class, with a couple of additional divine abilities closely tied to his or her deity.

[edit] Spirit Shaman

The class has a fairly narrow divine spell selection. The spirit shaman cast spells as sorcerers do, but they change their spell selection each day by sending their Spirit Guide into the spirit world. The shaman also has a special abilities that affect spirits (incorporeal undead, fey, elementals and creatures defined as spirits in other texts). The Spirit Guide is a purely mental/spiritual creature, incapable of affecting the world, though it does grant the spirit shaman the feat, "Alertness", as well as justifying certain class features. Ultimately, at 20th level, the spirit shaman becomes a spirit (fey) himself, much as a 20th level monk becomes an outsider.

[edit] New prestige class

These include church inquisitor, consecrated harrier, contemplative, divine oracle, holy liberator, hospitaler, pious templar, sacred exorcist, sacred fist and warpriest (Defenders of the Faith), blighter and geomancer (Masters of the Wild), temple raider of Olidammara (Song and Silence), void disciple (Oriental Adventures), ur-priests (Book of Vile Darkness), stormlord (Powers and Pantheon), radiant servant of Pelor and shining blade of Heironeous.

In addition, there are several previously undescribed prestige classes.

[edit] Black flame zealot

A class that combines a hashisheen cult with the Arabic view of Zoroastrian fire worship, but one which isn't automatically evil.

[edit] Entropomancer

A class that worships oblivion and has the ability to summon fragments of a sphere of annihilation.

[edit] Evangelist

The only five-level class in the book, designed for converting enemies rather than killing them.

[edit] Rainbow servant

A class of divine or arcane spellcasters trained by couatls to have similar abilities to the creatures.

[edit] Seeker of the misty isle

A class open only to elves and closely tied to their in-game mythologies. Like some other prestige classes, this particular class does very well in deep sessions of role-playing where character development is more essential than the mathematical statistics common to D&D, so it is not often used since many players don't care to delve that deeply.

Dungeons & Dragons Core Rule Books
Player's Handbook | Dungeon Master's Guide | Monster Manual
3.5 Dungeons & Dragons Supplemental Source Books
Book of Exalted Deeds | Cityscape | Complete Adventurer | Complete Arcane | Complete Divine | Complete Mage | Complete Psionic | Complete Warrior | Dragon Magic | Dungeon Master's Guide II | Expanded Psionics Handbook | Fiendish Codex I II | Frostburn | Heroes of Battle | Heroes of Horror | Libris Mortis | Lords of Madness | Magic of Incarnum | Monster Manual III IV | Planar Handbook | Player's Handbook II | Races of Destiny | Races of the Dragon | Races of Stone | Races of the Wild | Sandstorm | Spell Compendium | Stormwrack | Tome of Battle | Tome of Magic | Unearthed Arcana | Weapons of Legacy
3.0 Dungeons & Dragons Supplemental Source Books
Arms and Equipment Guide | Book of Challenges | Book of Vile Darkness | Defenders of the Faith | Deities and Demigods | Draconomicon | Enemies and Allies | Epic Level Handbook | Fiend Folio | Hero Builders Guidebook | Manual of the Planes | Masters of the Wild | Miniatures Handbook | Monster Manual II | Psionics Handbook | Savage Species | Song and Silence | Stronghold Builders Guidebook | Sword and Fist | Tome and Blood
3.0/3.5 Dungeons & Dragons Campaign Setting-Specific Source Books
Dragonlance: Dragonlance Campaign Setting • Eberron: Dragonmarked | Eberron Campaign Setting | Explorer's Handbook | Faiths of Eberron | Five Nations | Magic of Eberron | Player's Guide to Eberron | Races of Eberron | Secrets of Xen'drik | SharnForgotten Realms: Champions of Ruin | Champions of Valor | City of Splendors | Dragons of Faerûn | Faiths and Pantheons | Forgotten Realms Campaign Setting | Lords of Darkness | Lost Empires of Faerûn | Magic of Faerûn |Mysteries of the Moonsea | Player's Guide to Faerûn | Power of Faerûn | Races of Faerûn | Serpent Kingdoms | Shining South | Silver Marches | Unapproachable East | UnderdarkGhostwalk: GhostwalkGreyhawk: D&D Gazetteer | Living Greyhawk GazetteerOriental Adventures: Oriental Adventures
Other 3.0/3.5 Dungeons & Dragons Material
Dragon Compendium Vol. 1 | Dragon Magazine | Dungeon Magazine | 3E/3.5 adventure modules
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