Comparison of seventh-generation game consoles

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This is a comparison of the features of various seventh-generation videogame consoles.

Contents

[edit] General information

The asterisk (*) will be used to designate the higher end models for the Xbox 360 and PlayStation 3, and (**) for the lower end models.

[edit] Release data

Xbox 360 PlayStation 3 Wii
USD ($) Launch Price $299.99(Core)/$399.99(Premium) $499.99(20GB)/$599.99(60GB) $249.99
Release Date United States Canada November 22, 2005
European UnionDecember 2, 2005
JapanDecember 10, 2005
Australia March 23, 2006
BrazilDecember 1, 2006
Japan November 11, 2006
United States Canada Hong Kong Republic of China November 17, 2006
Mexico Q1 2007
European Union Australia March 2007
United States Canada Mexico November 19, 2006
JapanDecember 2, 2006
Australia Italy December 7, 2006
European Union Brazil December 8, 2006
Included accessories and extras
  • AV cable (composite with Core, component with Premium)
  • Xbox 360 Controller (wired with Core, wireless with Premium)
  • 1 month of Xbox Live Gold
  • Headset (Premium only; excluding Oceania)
  • Ethernet cable (Premium only)
  • 20GB detachable hard drive (Premium only)
  • Power supply
Accessories
(retail)
  • HD AV cable (US$65)
  • Wired controller (US$40) Wireless controller (US$50)
  • Universal media remote (US$30)
  • Quick charge kit (US$30)
  • 64MB Memory Unit (US$40)
  • Live vision camera (US$40)
  • Xbox Live Gold (US$ 50)
  • Faceplates (US$20)
  • Headset (US$20)
  • Racing wheel (US$150)
  • Wireless network adapter (US$100)
  • 20GB detachable hard drive (US$100)
  • HD DVD addon (US$200)
  • Wireless controller (US$50)
  • PlayStation 2 memory card adapter (US$15)
  • Bluetooth remote (US$25)
  • HDMI Cable (US$50)
  • USB Keyboard (US$20)
  • USB Mouse (US$20)

[edit] Hardware

Xbox 360 PlayStation 3 Wii
CPU

3.2 GHz IBM PowerPC tri-core codenamed "Waternoose" or "XCPU"

Cell Broadband Engine (3.2 GHz POWER-based PPE with seven 3.2 GHz SPEs) IBM "Broadway" [2] (PowerPC based, made with a 90 nm SOI CMOS process)
Memory 512 MB GDDR3 @ 700 MHz shared between CPU & GPU 256 MB XDR @ 3.2 GHz
256 MB GDDR3 @ 700 MHz. GPU can access CPU memory.
24MB "main" 1T-SRAM by MoSys
64MB "other" 1T-SRAM
3MB texture Memory on GPU
GPU

500 MHz codenamed "Xenos" (ATI custom design)
48 billion shader operations per second [3]
Unified Shaders, SM3.0+
10 MB eDRAM (internal bandwidth of 256GB/s)

500 MHz RSX (based on NVIDIA G70 architecture)
Distinct Pixel & Vertex Shaders, SM3.0

ATI Hollywood GPU
Controller Xbox 360 Controller (up to 4 wireless or 3 wired)
(USB hub required for four wired controllers)
SIXAXIS Controller (up to 7 via Bluetooth)
PSP via Wi-Fi* or USB
Wii Remote (up to 4 via Bluetooth)
Nunchuk, Classic Controller, and other attachments
GameCube Controller (up to 4) Game Boy Advance via Nintendo GameCube-Game Boy Advance cable (up to 4)
Nintendo DS via Wi-Fi
Dimensions
(horizontal position)
(h × w × d)
8.3 cm × 30.9 cm × 25.8 cm
1300 cm3 power supply
9.8 cm × 32.5 cm × 27.4 cm (approx.)[4]
Integrated power supply
approx. 5 cm × 11.5 cm × 21 cm
approx. 200? cm3 power supply (photo)
Weight
3.5 kg (7.7 lbs)[3][5] 5 kg (11 lbs)[6][4] 1.2 kg (2.7 lbs)[7][8]

[edit] Interfaces and media

Xbox 360 PlayStation 3 Wii
Display resolutions HDTV-capable (480i, 576i, 480p, 720p, 1080i, 1080p), HDTV-capable (480i, 576i, 480p, 720p, 1080i, 1080p) EDTV-compatible (480i, 576i, 480p)
Video output VGA[9], Component, S-Video, Composite, SCART Component, S-Video, Composite, HDMI
Standardized HDMI port and PlayStation 2 AV port
Component, S-Video, Composite, SCART[10], D-Terminal[1]
Network 100BASE-TX (100 Mbit/s) Ethernet
Optional 802.11a/b/g Wi-Fi
1000BASE-T Ethernet
Wi-Fi 802.11 b/g (built-in*, optional adapter**)
Optional Ethernet via USB 2.0 Adapter
Wi-Fi 802.11 b/g
Audio 5.1 Dolby Digital, DTS, Dolby True HD* 7.1, DTS HD* 7.1, Dolby Digital Plus*

HDDVD only*

5.1 Dolby Digital, Dolby Pro Logic II, 6.1/7.1 Dolby TrueHD, DTS-HD Dolby Pro Logic II, Mono speaker in controller.
I/O 2.4 GHz radio
3x USB 2.0 ports
One Ethernet port
Bluetooth 2.0
4x USB 2.0 ports
One Ethernet port
Bluetooth
2x USB 2.0 ports
Four GameCube Controller ports
Two GameCube Memory Card slots
1 SD Card slot[11]
Sensor Bar port
Media 12x (65.6–132 Mbit/s) DVD
CD
HD DVD drive sold seperatly (for movie use only)
2x BD-ROM built in (72 mbit/s)
8x DVD
24x CD
2x SACD
12 cm proprietary DVD format
8 cm GameCube Optical Disc
Standard DVD playback announced for Japan 2007[12]
Storage Included* / Optional** detachable SATA non-upgradeable 20 GB hard drive, with 14 GB available to user.
Xbox 360 memory cards
USB mass storage (AV content)
2.5" upgradeable SATA 20** / 60 GB* hard drive
Memory Stick*
SD*
CompactFlash (Type I, II)*
USB mass storage
512MB built-in flash memory
SD/MMC card
USB mass storage
GameCube Memory Cards

[edit] Services and software

Xbox 360 PlayStation 3 Wii
Online service Xbox Live
Live Arcade
Points based store
Webcam, headset
Xbox Live Video
PlayStation Network Platform
Arcade
Currency based store
Xfire integration for some games
Cross Media Bar "web 2.0" browser
Other Linux applications (via separately-sold Linux platform)
Webcam, headset
Nintendo Wi-Fi Connection
WiiConnect24
Virtual Console
Opera Browser(sold separately through Wii Shop Channel but free until June 2007)
Wii Shop Channel (points or credit card based)
Backward compatibility Supports selected Xbox games, additions made with software updates (current list) Supports most Playstation and Playstation 2 titles; future firmware updates will provide more compatibility.[13] Supports all GameCube software and most accessories, as well as a selection of NES, SNES, N64, Genesis and TurboGrafx games available for purchase through online Virtual Console service
System software Xbox 360 Dashboard Cross Media Bar Wii Channels
System software
features

Audio file playback (non-DRM AAC, MP3, WMA)
Video file playback (WMV)
Image slideshows
Connectivity with a Media Center PC for more codec support
Keyboard support

No regional lockout on PS3-specific software Other Operating Systems can be installed and run via a hypervisor
Audio file playback (ATRAC3, AAC, MP3, WAV)
Video file playback (MPEG1, MPEG2, MPEG4)
Additional Linux codec support such as Ogg Vorbis, Ogg Theora, etc. (via separately-sold Linux platform).
Image editing and slideshows (JPEG, GIF, PNG, TIFF, BMP)
Mouse and keyboard support
Folding@Home client with visualizations from the RSX

Audio file playback (MP3)
Video file playback (Motion JPEG, MOV)[14]
Image editing and slideshows (JPG)

Consumer programmability Development on PC with separately-sold XNA Game Studio[15]. Development on console via free Linux platform or PC[16]. Mentioned but unconfirmed and not currently available.
v  d  e
Selected home game consoles
First generation
Magnavox OdysseyPongColeco Telstar
Early second generation
Channel FAtari 2600Odyssey²Intellivision
Later second generation
Atari 5200ColecoVisionVectrexSG-1000
Third generation (compare)
NESMaster SystemAtari 7800
Fourth generation (compare)
TurboGrafx-16Mega Drive/GenesisNeo GeoSNES
Fifth generation (compare)
3DOJaguarSaturnPlayStationN64
Sixth generation (compare)
DreamcastPlayStation 2GameCubeXbox
Seventh generation (compare)
Xbox 360PlayStation 3Wii

[edit] Games

[edit] See also

[edit] References