Civilization III Conquests

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Civilization III Conquests
Developer(s) BreakAway Games
Publisher(s) Atari
Engine Custom
Release date(s) 2003
Genre(s) Turn-based strategy
Mode(s) Single player, multiplayer
Platform(s) Microsoft Windows
Media CD
Input Mouse and keyboard

Civilization III: Conquests is the second and final expansion for the award-winning and best-selling computer game Sid Meier's Civilization III. It was published in 2003. This expansion added seven new civilizations to the game, and including the eight civilizations from Play the World this brings the total number of playable civilizations up to thirty-one (the maximum supported by the game). The new civilizations are the Byzantines, the Dutch, the Hittites, the Incans, the Mayans, the Portuguese and the Sumerians. In addition to these playable civilizations, graphics for the Austrians are present in the editor so one can replace an existing civilization.

Two new special abilities (traits) are added in this pack, seafaring and agricultural. The new civilizations take advantage of these new traits (e.g. the Sumerians are Scientific and Agricultural), and the old civilizations are changed to more appropriate ones (e.g. the English have been changed from Expansionist and Commercial to Seafaring and Commercial).

New governments have also been added to the game, Feudalism and Fascism, and new Wonders of the World such as the Statue of Zeus and the Mausoleum of Mausollos. Four new bonus resources have been included, two of which provide food bonuses to previously unprofitable terrain. Oases can now be found in deserts, tropical fruit in jungles, sugar on plains and hills, and tobacco on grasslands and hills. In addition, two new types of terrain have been added. These are marshes and volcanoes. Players cannot construct cities on marshes, and cannot improve volcanoes in any way. Like jungles and flood plains, cities that have at least 1 citizen working a marsh may succumb to disease. Volcanoes may periodically erupt, destroying all improvements and cities and killing any units in some or all adjacent squares.

The centerpiece of this expansion pack, however, was the inclusion of scenarios, intended for multiplayer gaming. Unlike the main ("epic") game, these scenarios took much less time to play, and focused on a specific period in history. Scenarios included in this expansion were Mesopotamia, the Rise of Rome, the Fall of Rome, the Middle Ages in Europe, Mesoamerica, the Age of Discovery, the Napoleonic Wars, the Sengoku period in Japan, and the Pacific Theater of World War II.

Generally the reception of this expansion pack was much better than that of Play the World.

One year after Conquests was launched, the latest Civilization III stand-alone version, Sid Meier's Civilization III Complete was also released. This version included Civilization III, Play the World and Conquests. This version also includes several patches.

Two years after Conquests was launched, the latest game in the Civilization series was released: Sid Meier's Civilization IV.

[edit] New civilizations in Conquests

Civilization Qualities Starting Advances Special Unit Leader Capital
Byzantium Scientific, Seafaring Bronze working, Alphabet Dromon Theodora Constantinople
Hittites Expansionist, Commercial Pottery, Alphabet Three-man Chariot Mursilis I Hattusas
Incans Expansionist, Agricultural Pottery, Masonry Chasqui scout Pachacuti Cuzco
Mayans Agricultural, Industrious Masonry, Pottery Javelin Thrower Smoke-Jaguar Chichén Itza
Netherlands Agricultural, Seafaring Pottery, Alphabet Swiss Mercenary William of Orange Amsterdam
Portugal Seafaring, Expansionist Pottery, Alphabet Carrack Henry the Navigator Lisbon
Sumeria Scientific, Agricultural Bronze working, Pottery Enkidu Warrior Gilgamesh Ur
Austria ("Bonus"-Civ: not included in the standard game) Militaristic, Commercial Masonry, Warrior Code Hussar Charles V Vienna
Sid Meier's Civilization

Official series:
Civilization (MicroProse, 1991)
Civilization II (MicroProse, 1996)
Civilization III (Firaxis, 2001) + Play the World (2002) + Conquests (2003)
Civilization IV (Firaxis, 2005) + Warlords (2006)


Other games:
Civilization: Call to Power (Activision, 1999)
Call to Power II (Activision, 2000)
Civilization II: Test of Time (MicroProse, 1999)
CivCity: Rome (Firefly Studios, 2006)


Related games:
Sid Meier's Colonization (MicroProse, 1994)
Sid Meier's Alpha Centauri (Firaxis, 1999) + Alien Crossfire (1999)
Freeciv (The Freeciv developers, 2006)
C-evo (Steffen Gerlach, 2006)