Garfield: Caught in the Act
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Garfield: Caught in the Act | |
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Developer(s) | Sega, Point of View, Inc. (PC version) |
Publisher(s) | Sega |
Designer(s) | Michael Chung, Art Wong (lead design), Michael Fernie (programming) |
Release date(s) | 1995 (Mega Drive/Genesis), 1996 (Computer) |
Genre(s) | Platformer |
Mode(s) | Single player |
Rating(s) | ESRB: Kids to Adults (K-A) ELSPA: 3+ |
Platform(s) | Genesis/Mega Drive, Game Gear, Computer |
Media | 16 megabit cartridge, CD-ROM |
Input | Control pad, Keyboard |
Garfield: Caught in the Act is a platform game starring the comic strip cat, Garfield. The game, developed by Sega, was released in 1995 for the Genesis/Mega Drive and Game Gear, and in 1996 was released for Windows. The game was also released for PCs in the Sonic & Garfield Pack, along with Sonic & Knuckles and Baku Baku.
All the sprites were hand-drawn by the Garfield's artist at Paws.
A port for the Sega 32X was planned, called Garfield in TV Land, but it was cancelled.
Contents |
[edit] Story
Odie scares Garfield while he watching television, and the cat ends up falling on the TV set. In a rushed effort to repair the television, Garfield and Odie attempt to put the banged up and broken pieces together. They did actually put something together, but it was far from being a real television set. As Garfield throws away the "spare pieces", they become an electronic monster, the Glitch, that transports Garfield into the TV.
[edit] Gameplay
The game is a typical platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and objects thrown change between each level). There are also 2 special stages: one that resembles a Whack-A-Mole! game, and one in which Garfield flies through a tunnel, trying to grab Pookies for an extra life or continue (similar to the Sonic 2 special level).
The following items are found in the game:
- Hamburger and Pizza - recover health
- Cup of coffee (named Java in the manual) - invincibility
- Pooky- Garfield's teddy bear. Acts like a checkpoint, to which Garfield will return if he loses a life.
- Mallet - unlock the "Whack-a-mole" bonus round.
Garfield heads - earns an extra life. These are extremely difficult to get.
[edit] Levels
[edit] Mega Drive/Genesis
- Count Slobula's Castle - A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie transformed into a flying vampire.
- Revenge of Orangebeard - a pirate film set. The weapons are a wooden sword and bombs. Garfield wears a pirate's hat in this level. The boss is a skeleton that throws bones.
- Cave Cat 3,000,000 BC - A Stone Age level similar to the "Cave Cat" segment of Garfield: His 9 Lives, with a saber-tooth Garfield, fire-spitting mice, aggressive cavemen and the end boss is "Great Bob" (a green, saber-toothed Odie). The weapons are a huge bone(club) and fish spine.
- Catsablanca - a film noir set. The weapons are a newspaper and cans. The boss is a bomb-throwing dog.
- The Curse of Cleofatra - a maze level, set in a Egyptian pyramid. The weapons are a torch (that also lights candles) and ankhs. The boss is a Jon sphinx
- Season Finale - Garfield faces the electronic monster, Glitch.
Sega Channel subscribers had access to Garfield: The Lost Levels, that featured 3 levels, amongst them Bonehead the Barbarian (a viking landscape) and Slobbin' Hood (a Robin Hood-esque forest set).[1]
[edit] Game Gear
The levels of the Game Gear version, interestingly, included two of the "Lost Levels".Garfield does not have different outfits in each level, and his close-range attack is a simple punch, and the projectile are stones. Both punching and throwing weapons are set to the same button, the result depends on whether or not an enemy is in front of Garfield. Also, Garfield is able to walk and run in this version. Simply hold a direction and he will walk. Tap a direction twice (and hold it on the second tap) for him to run. There are no invincibility items. There is only one type of bonus stage(accessed by finding an icon of Arlene's face in each level), in which you try to wreck everything in Jon's living room within a time limit to get an extra life. In the between-level segments, you do not take damage from the obstacles; instead, they teleport you back to the start of that segment.
- Cave Cat 3,000,000 BC
- Curse of Cleofatra
- Bonehead the Barbarian
- Count Slobula's Castle
- Revenge of Orangebeard
- Slobbin' Hood
- Catsablanca
- Television Wasteland
[edit] PC
In the PC demo, there is half of "Cave Cat" and "Cleofatra". In the full game, the levels are:
- Cave Cat 3,000,000 BC
- Curse of Cleofatra
- Count Slobula's Castle
- Revenge of Orangebeard
- Catsablanca
- Alien Landscape - a sci-fi set. The weapons are a laser sword and rockets. The boss is a flying saucer.
- Season Finale
[edit] External links
- Garfield: Caught in the Act in the All Game Guide
- Garfield: Caught in the Act at MobyGames
- GameFaqs entry
- GameRankings review
Garfield |
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Characters |
Garfield | Jon Arbuckle | Odie | List of Garfield characters |
Television specials |
A Garfield Christmas | Garfield Gets a Life | Garfield Goes Hollywood | Garfield in Paradise | Garfield in the Rough | Garfield on the Town | Garfield's Babes and Bullets | Garfield's Feline Fantasies | Garfield's Halloween Adventure | Garfield's Thanksgiving | Garfield: His 9 Lives | Here Comes Garfield |
Video games |
Garfield: Big Fat Hairy Deal | Garfield: A Winter's Tail | Garfield: A Week of Garfield | Garfield Labyrinth | Garfield: Caught in the Act | Garfield: The Search for Pooky | Garfield & His Nine Lives | Garfield Bound for Home |
Films |
Garfield | Garfield: A Tail of Two Kitties |
Other media |
Am I Cool or What? | Garfield As Himself | Garfield and Friends | List of Garfield and Friends episodes | Garfield's Holiday Celebrations |
Other |
Jim Davis | U.S. Acres |