Casali brothers
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For les frères casaliers of the Knights Templar, see Knights Templar.
Brothers Dario and Milo Casali are best-known for creating The Plutonia Experiment, one of two stand-alone megawads for the Doom expansion, Final Doom. Avid Doom mappers, Dario and Milo created several independent maps including the TheBest series (TheBest 1-4), Punisher, Punisher2, Greek, and Seej before working on the Memento Mori megawad. Dario also contributed a level to the Requiem megawad. It was while working on these megawad projects that the Casalis met several members of TeamTNT, a large online group of mappers, and joined the team. With TeamTNT, the Casali brothers designed several levels for TNT: Evilution (a megawad constituent of Final Doom) as well as all 32 levels of The Plutonia Experiment megawad independently. During his time with TeamTNT, Dario went under the member name "Number 6", although his usual callsign is "Punisher". Milo has variously used the callsigns "doom warrior" and "Venom". Neither brother has continued work with TeamTNT since Final Doom, and Milo Casali has been conspicuously absent in the world of modding since this time. Dario, however, independently designed several levels for Quake including Prodigy Special Edition GL (a 7-level solo-play mission incorporating all previously released Prodigy levels and including a transparent water patch created by Darren Winter), as well as his 5-level DCDM series of Quake Deathmatches. Milo has also created a single Quake Deathmatch level entitled TUN.
Most recently, Milo has been credited as a member of the Popdog team (a subsidiary of Barking Dog Studios) in the development of the 2002 FPS, Global Operations. Currently, Dario works for Valve Software and has done work on Half-Life, including the single player chapters 7 (Powerup), 10 (Residue Processing), 11 (Questionable Ethics), 12 (Surface Tension) and 13 (Forget About Freeman); and multiplayer maps Crossfire, Doublecross, Frenzy, Boot Camp, Snark Pit, Subtransit, Undertow, and The Hill). He also worked on Team Fortress Classic where he was responsible for the multiplayer maps Dustbowl, Crossover2 and Flagrun. For Half-Life 2, Dario worked on Chapter 3 (Route Kanal), 6 (We Don't Go To Ravenholm...), 11 (Anticitizen One) and 12 (Follow Freeman). He is also credited on Half-Life: Opposing Force, Half-Life: Blue Shift, and Half-Life (Game of the Year Edition) for original Half-Life content, although he did not work directly on Opposing Force or Blue Shift. Additionally, he is given credit on Counter-Strike: Source and Half-Life 2: Episode One for original Half-Life 2 content, and it is suspected that he will also receive credit on Half-Life 2: Episode Two and Half-Life 2: Episode Three.
A third brother named Stefano also exists, however he has not been involved in mod-work. Stefano has worked in advertising and currently works full time producing the well-known comic strip, Love Is... together with Bill Asprey. The comic strip was originally created by the mother of the three brothers, Kim Casali, during the late 1960s beginning as a series of little love notes that she drew for her future husband, Roberto Casali.
[edit] External links
- Dario Casali's personal website
- MobyGames developer blurb on Dario Casali
- MobyGames developer blurb on Milo Casali
- Love Is... official website