Bytopia

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In the Dungeons & Dragons fantasy role-playing game, Bytopia, the Twin Paradises (bi- + utopia) or more fully, the Twin Paradises of Bytopia is a lawful good/neutral good aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons (D&D) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.

Bytopia is a virtuous plane of cultivated beauty, and is home to many of the deities of the gnomish pantheon.

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[edit] Structure

Bytopia is a spatially infinite plane, consisting of two layers or sub-planes. It is unique in the sense that the two layers are laid facing one another, each looking down (or up; the terms are relative here) at the other. A traveller can look up from one layer and see the other above him looking back down (or, from the other side's perspective, up), provided that the sky is clear. To get from one layer to the other, travellers must either climb tall mountains, or fly. Gravity reverses when someone reaches the middle point between the two layers. Bytopia shares its borders with the neighbouring planes of the Seven Mounting Heavens of Celestia and the Blessed Fields of Elysium; travel is possible between Bytopia and these planes at certain locations.

[edit] Layers

Epimetheus, the Greek Titan, wanders the plane of Bytopia.

Bytopia consists of two layers:

[edit] Dothion

Dothion, is a serene pastoral layer of meadows and wild-flowers, it is home to the souls of farmers, craftsmen, honest merchants and gnomish commoners. The Golden Hills, a separate plane in the 3rd-Edition Forgotten Realms cosmology is located here, and is home to the gnome deity Garl Glittergold, as well as Baervan Wildwanderer, Baravar Cloakshadow, Flandal Steelskin, Gaerdal Ironhand, Nebelun the Meddler, and Segojan Earthcaller.[1] Flandal shares his Mithral Forge with Ama-Tsu-Mara. The godly realms of Deephome, home of Callarduran Smoothhands, god of the svirfneblin, and Prosperity, realm of Inari, are also located on Dothion.[2]

[edit] Shurrock

Shurrock is the mountainous untamed twin, home of hidden beasts and monsters. The gnomish underground mining city of Quarry that specialises in gemcutting, is located here. Rangers often foray into this wilderness to slay creatures that have threatened the folk of Dothion.

A number of godly realms exist on this layer, including, Heart of Justice, realm of Kiri-Jolith, and Windwrath, realm of Tefnut. Martyrdomain, was the realm of Ilmater in previous editions of Dungeons & Dragons.[2]

[edit] Fauna

[edit] Sources

  • Grubb, Jeff; Cordell, B.R.; Noonan D. (2001). Manual of the Planes. Wizards of the Coast. ISBN 0-7869-1850-0.

[edit] References

  1. ^ Baker, Richard, James Wyatt (2004). Player's Guide To Faerûn. Wizards of the Coast. ISBN 0-7869-3134-5.
  2. ^ a b McComb, Colin (1996). On Hallowed Ground. TSR Inc., 180. ISBN 0-7869-0430-5.


Outer Planes
Celestia Bytopia Elysium Beastlands Arborea
Arcadia Outlands
Ysgard
Mechanus Limbo
Acheron Pandemonium
Baator Gehenna Hades Carceri Abyss