Bust a Groove 2
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Bust a Groove | |
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Developer(s) | Enix |
Release date(s) | August 22, 2000 |
Genre(s) | music/fighting game |
Mode(s) | Single player |
Rating(s) | ESRB: Everyone (6+) |
Platform(s) | PlayStation |
Bust-a-Groove 2 is a music/fighting game released in 2000 for the Sony PlayStation. The game, sequel to Bust A Groove, combines dance-moves with special abilities designed to damage the opponent. It was originally in Japan as Bust A Move 2: Dance Tengoku Mix, and was never released in Europe.
The characters of Heat, Hiro, Kelly, Kitty-N, Shorty and Strike were retained from the original Bust a Groove. Bust A Groove 2 removed several of the original game's characters (Pinky, Hamm, Frida, and Gas-O). These were replaced by several new characters: Comet, Bi-O, and Tsutomu. Some new hidden characters were also introduced into the game, and could be unlocked after completing certain tasks. Some of these characters merely mimicked other characters dance moves.
If players were able to have a smooth complete dance with no mistakes and no misses and a high score over a certain amount depending on the level, they would then complete a special solo dance show known as Fever Time at the end of the match. Usually a fever time would be completed after the level that's been danced in has been completely instensified. In some cases it is able to have both characters complete a Fever Time together if they were to finish the level with extremely close scores. Usually if the points were 100-1000 points above or below an opponent.
Intensifying a level, involved players dancing to the best of their ability, with perfect timing and almost making practically no mistakes or misses. As the dancers score would gain points, the level the characters were dancing in would begin to change gradually; this being known as "Intensifying". If a characters points became so high, the level would begin to introduce many entertaining scenes in the background. An example of a noticeable intensified level is Hiro's Disco stage.
When players reached a considerable amount of points in Hiro's stage, The platform the characters were dancing on begins to raise and the giant reflective mirror/screen above in the background opens and a giant Gorilla with boxing gloves (Hustle Kong) would appear and stay there until the end of the level.
These intensities would usually see the character who has the high points that wins, begin a Fever Time.
Contents |
[edit] Main Characters
- Bi-O
- Age: 47
- Gender: Male
- Character Select Symbol: Skull.
- Dance Style: Zombie/Robot Dance
- Jammer: Removes his head by the axe situated upon it and throws it at the opponent. As it closes up on the screen it appears to be eating.
- Stage: A ghost pirate ship situated out on a rough stormy sea. The characters remain above deck throught most of the match but can eventually fall through to a treasure room if the dancing intensifies.
- Stage effect: Very dark, makes some people hardly see the buttons to press.
- Capoiera
- Age: ??
- Gender: ?? (both presumed male)
- Character Select Symbol: Two intertwined lines.
- Dance Style: Basic Capoeira
- Jammer: A mysterious tiny satellite appears above the opponent producing rays of light that shrink the opponent causing them to have small bodies with oversized bobble heads.
- Stage: Inside their spaceship from their home planet to earth. (If you are not playing as ChiChi & Sally then pay close attention to the background of the stage!)
- Comet
- Age: 16
- Gender: Female
- Character Select Symbol: Cocktail glass.
- Dance Style: Roller Disco Dancing / Inline skating
- Jammer: Using a wand, Comet magically turns the opponent into a small creature/picture which differs depending on character.
- Stage: In front of the Sushi Planet drive in restaurant.
- Heat
- Age: 20
- Gender: Male
- Height: 171cm
- Weight: 60kg
- Occupation: Dancer
- Character Select Symbol: Flames.
- Dance Style: East Coast Breakdancing
- Jammer: Heat throws a giant fireball at his opponent.
- Stage: Appears to be a giant factory working with molten lava. Throughout the stage you are constantly moved around for characters dance upon a moving elevator of sorts.
- Stage effect: The stage is mostly reddish, your eyes might heat up easily.
- Hiro
- Age: 21
- Gender: Male
- Height: 179cm
- Weight: 68kg
- Occupation: Computer Programmer
- Character Select Symbol: Burning Cigarette.
- Dance Style: Classic disco
- Jammer: Hiro throws a picture of himself at his opponent.
- Stage: A raised platform that is a disco dance floor, complete with disco ball and floor lighting! A giant screen is in the background which shows the characters dancing.
- Stage effect: The screen blinks, happens only once in the stage.
- Kelly
- Age: 24
- Gender: Female
- Height: 168cm
- Weight: 49kg
- Occupation: Investment Banker
- Character Select Symbol: Policeman.
- Dance Style: Slow Hip-hop Groove (Female Style)
- Jammer: Kelly reveals a megaphone and screams through it towards her opponent knocking them out.
- Stage: A scene of a traffic accident. Accidents are continually occurring around the characters as they continue to dance.
- Kitty Nakajima (Kitty-N)
- Age: 18
- Gender: Female
- Height: 170cm
- Weight: 46kg
- Occupation: TV Personality
- Character Select Symbol: Can of Tuna.
- Dance Style: Techno-Jazz, Funk
- Jammer: Kitty-N whistles down a giant mechanic claw which appears from above the opponent and picks them up, later dropping them back down onto the ground.
- Stage: A television studio complete with backdrop, lighting, flim crew, etc. Throughout the match characters remain in front of the camera's.
- Shorty
- Age: 14
- Gender: Female
- Height: 152cm
- Weight: 39kg
- Occupation: Student
- Character Select Symbol: Image similar to that on a women's washroom door.
- Dance Style: Hip-hop
- Jammer: Shorty calls for a giant cake which drops down on the opponent flattening him/her. (they remain in this state for some time before inflating to normal).
- Stage: Riding on a raft, the characters tour the "Jungle Tour" fun park on a river.
- Strike
- Age: 22
- Gender: Male
- Height: 183cm
- Weight: 75kg
- Occupation: Gangster
- Character Select Symbol: Hand holding a money bag.
- Dance Style: Gangsta Groove
- Jammer: Strike takes out his GAT and starts shooting. The screen "shatters" if the attack connects!
- Stage: In front of a bank vault. Alarms and security systems go off as time moves on.
- Tsutomu
- Age: 11
- Gender: Male
- Character Select Symbol: 10 yen coin.
- Dance Style: Locking
- Jammer: A door appears in front of the opponent. It opens and a load of bricks drop from the window sill onto the opponent. Tsutomu then giggles.
- Stage: On a raised platform in front of a rich looking Japanese style house.
[edit] Hidden Characters
All hidden characters have a Question Mark (?) symbol on the character select screen.
- ChiChi & Sally
- Gender(s): ChiChi - Male , Sally - Female
- Dance Style: Capoeira's style.
- Info: Two cute alien siblings who continually poked out their tongues. They can be seen appearing and disappearing in the background of Capoeira's stage.
- Columbo
- Gender: Male
- Dance Style: Shorty's style.
- Info: Columbo returns with Shorty and is also seen whlst playing with Shorty, on her head. Shorty recieved Columbo as a gift from her parents to keep her company while they are away.
- Hustle Kong
- Gender: Male
- Dance Style: Hiro's style.
- Info: Either a large gorilla with boxing gloves or a man in a gorilla costume. In Hiro's stage Hustle Kong can be seen when the level intensifies.
- McLoad
- Gender: Male
- Dance Style: Kelly's style.
- Info: Either a human sized giant lizard, or a man in a lizard costume.Found in Shorty's stage as a giant lizard.
- Michael Doi
- Gender: Male
- Dance Style: Kitty-N's style.
- Info: A man who appeared to be a stereotyped homosexual male. Was Kitty-N's dance instructor and former crush.
- Sushi Boy
- Gender: ?? (presumed male)
- Dance Style: Comet's style.
- Info: A miniature tin-man on inline skates. He is the mascot for Sushi Planet and is seen on the 'Sushi Planet' sign to the restaurant.
[edit] Hidden Characters / Boss Characters
- Robo-Z Gold
- Dance Style: Vogue
- Info: A revived Robo-Z this time with a shining suit of golden armour metal and wings.
- Jammer: Robo-Z Gold locks onto the helicopter and fires a missile.
- Stage: Your selected character dances in a helicopter that flies around Robo-Z Gold. The scene is before a giant bridge and Robo-Z Gold is standing in water whilst cars on the bridge crash and mayhem occurs.
- Stage effect: Combined with the fast music, some people will have to blink more often.
- Pander
- Dance Style: African dance and Geisha movements
- Info: The true boss of the game, Pander is very unusual looking and has the most unique and bizarre level.
- Jammer: The Area flips upside down causing the opponent to become dazed and confused.
- Stage: A very bizarre and colourful level. Flashes of random images are seen around the area and as the level intensifies blinding colours begin to appear rapidly and even more random images appear.
- Stage effect: In the beginning, just worry about the beat. But when the stage changes color, your eyes might get illuded by the stage. Careful against Pander's jammer, it'll synergies with the stage & music to jam you easily.
[edit] Removed Characters from Bust A Groove
- Frida
- Hamm
- Gas-O
- Pinky
[edit] External links
- Official website from Square-Enix.