Businesses and Organizations in Second Life

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For information on Residents, and Residents who have achieved notoriety through Second Life, see Resident (Second Life)

A combination of Linden Lab granting Second Life Residents IP rights over their content,[1] and legal trading of the in world currency "Linden Dollars" (L$)[2] has encouraged both the creation of solely in-world business and user-groups, the creation of legally registered companies that were previously solely in-world, as well as encouraging previously unrelated companies and organisations to operate in or use Second Life in some way.[citation needed]

Contents

[edit] Originating from Second Life

Businesses and organisations listed here should be legally registered/recognised entities created specifically for Second Life.
Subsidiaries, divisions, satelite groups etc of entities existing prior to Second Life therefore should not be placed within this section, but should in fact be placed under the Operated inside Second Life section.

[edit] Aimee Weber Studio

Provides virtual content creation and services for companies looking to use the Second Life platform for marketing, education, and other purposes.

Run by Aimee Weber, owner and creator of a wide variety of content in Second Life, including the *PREEN* clothing line and the Midnight City island.

Aimee Weber Studio has worked with The United Nations,[3] [4] American Cancer Society,[5] American Apparel,[6] National Oceanic and Atmospheric Administration,[7] the Exploratorium[8] [9] and various universities.[10]

[edit] Anshe Chung Studios

A virtual real estate business founded by Ailin Graef and her husband in Second Life. It has now evolved into a real company that is said to employ more than 20 people.[11]

[edit] The Electric Sheep Company

A design, building and scripting firm that creates content for three-dimensional online worlds. Originating in Second Life, they have also done work on the Virtual Laguna Beach project for MTV,[12] Reuters,[13] New Media Consortium,[14] [15] Starwood Hotels/aloft,[16] and Sony BMG Music[17].

[edit] SL Business Magazine

A monthly magazine centered around the business aspects of Second Life. Currently published in Adobe PDF, Yahoo Widget (text only), print (via Cafe Press) and as an in-world object.

[edit] Operated inside Second Life

Businesses and organizations listed here are those originating in real life that have operated in Second Life and were not founded specifically for Second Life, or having originated from the Content Creation market within Second Life
Documents used as citations for the activities of the company with regards to Second Life should NOT be housed on domains owned by company (parent, partner or subsidiary etc.) in order to best avoid potential violations of WP:V and WP:ADVERT

[edit] 0-9

[edit] A-F

  • Adidas Reebok will be creating a permanent presence in Second Life with assistance from Rivers Run Red[20] [21]

[edit] G-L

[edit] M-R

  • MLB.com broadcast the Home Run Derby and a Red Sox-Yankees game into SL, with the help of the Electric Sheep Company.
  • MTV held a fashion show which was later broadcasted on G-Hole, a show on MTV's IPTV channel, Overdrive.[34]
  • The New Media Consortium, led by CEO Dr. Laurence F. Johnson, built a virtual campus in the spring of 2006 that includes a library, museum, planetarium, auditorium, classrooms, and a welcome center. In the fall of 2006, the communtiy affilitated with the campus had grown to nearly 1000 educators, and the NMC Campus expanded from 1 sim to 7. Plans included a machinma school and a life sciences center. The NMC has hosted several events on the virtual campus including IBM's Global Innovation jam,[35] a Howard Rheingold keynote speech,[36] and an in-world artists event[37]
  • PA Consulting Group have established a presence in Second Life.[38] The firm uses Second Life to host virtual conferences, recruitment events and as a tool for its clients to simulate new product and service offerings.
  • Reef Ball Foundation has a site in Second Life, trying to create more online awareness for their ecological preservation activities.[verification needed]
  • Reperes market research institute, launches Reperes Second Life, virtual platform of watch and research thanks to the creation of a community: a panel of avatars which may be called upon to address issues faced by brands seeking to establish themselves or develop their offer on Second Life.[39]
  • Reuters has a news bureau which reports news in the virtual universe.[13] [40]

[edit] S-Z

[edit] See Also

[edit] References

  1. ^ Second Life Terms of Service. Linden Lab. Retrieved on 2006-11-18.
  2. ^ LindeX: Currency Exchange. Linden Lab. Retrieved on 2006-12-08.
  3. ^ Stand Up in Second Life. United Nations Millenium Campaign. Retrieved on 2006-11-24.
  4. ^ Aimee Weber. United Nations Stand Up Against Poverty - Sugarcult Concert. Aimee Weber Studio. Retrieved on 2006-11-24.
  5. ^ a b Aimee Weber. Second Life Relay For Life. Aimee Weber Studio. Retrieved on 2006-11-24.
  6. ^ a b Aimee Weber. American Apparel. Aimee Weber Studio. Retrieved on 2006-11-24.
  7. ^ Aimee Weber. National Oceanic & Atmospheric Administration. Aimee Weber Studio. Retrieved on 2006-11-24.
  8. ^ Aimee Weber. Exploratorium Museum Solar Eclipse Simulcast. Aimee Weber Studio. Retrieved on 2006-11-24.
  9. ^ Boyle, Alan (March 20, 2006). Watch a total eclipse on the Web. MSNBC. Retrieved on 2006-11-25.
  10. ^ Aimee Weber. Portfolio. Aimee Weber Studio. Retrieved on 2006-11-25.
  11. ^ Anshe Chung Studios - About. Anshe Chung Studios. Retrieved on 2006-11-24.
  12. ^ Carella, Chris (aka Satchmo Prototype) (September 20, 2006). Laguna Beach Episode Premieres in VLB. Electric Sheep Company. Retrieved on 2006-11-25.
  13. ^ a b Carella, Chris (aka Satchmo Prototype) (October 16, 2006). Reuters Bureau Open for Business. Electric Sheep Company. Retrieved on 2006-11-25.
  14. ^ Levine, Alan (May 10, 2006). Electric Sheep’s New Media Consortium Video. New Media Consortium. Retrieved on 2006-11-25.
  15. ^ Paffendorf, Jerry (aka SNOOPYbrown Zamboni) (June 17, 2006). Electric Sheep’s New Media Consortium Video. Electric Sheep Company. Retrieved on 2006-11-25.
  16. ^ a b Schiller, Marc (August 15, 2006). The Parallels Are Fascinating... and a Bit Eery. Virtual Aloft. Retrieved on 2006-11-25.
  17. ^ Gold, Jonah (aka Hank Hoodoo) (October 12, 2006). SONY BMG launching Second Life presence. Electric Sheep Company. Retrieved on 2006-11-25.
  18. ^ Baskerville, Fizik (May 19, 2006). X-MEN 3: the last stand. Linden Lab. Retrieved on 2006-11-25.
  19. ^ Au, Wagner James (May 22, 2006). The Uncanny X-Men (and News Corp) Come To Second Life. New World Notes. Retrieved on 2006-11-25.
  20. ^ a b Au, Wagner James (August 20, 2006). Adidas, Toyota come to Second Life. GigaOM. Retrieved on 2006-11-25.
  21. ^ Wallace, Mark (August 19, 2006). Adidas Reebok Runs to Second Life. 3pointD.com. Retrieved on 2006-11-25.
  22. ^ Jana, Reena (June 27, 2006). American Apparel's Virtual Clothes. Business Week. Retrieved on 2006-11-25.
  23. ^ Second Life Relay For Life. American Cancer Society. Retrieved on 2006-11-25.
  24. ^ Fildes, Jonathon (May 12, 2006). BBC starts to rock online world. BBC News. Retrieved on 2006-11-25.
  25. ^ Jason Stoddard (October 24, 2006). Building Parks, Not Ads.
  26. ^ Second Life. Creative Commons. Retrieved on 2006-11-25.
  27. ^ Au, Wagner James (April 17, 2006). Hitchhiker's Guide to Avalon. New World Notes. Retrieved on 2006-11-25.
  28. ^ a b c d Au, Wagner James (April 17, 2006). The Hitchhiker of Avalon. New World Notes. Retrieved on 2006-11-25.
  29. ^ Endemol opent filiaal in Second Life (NL). Endemol (November 6, 2006). Retrieved on 2006-12-01.
  30. ^ Perry, Simon (November 7, 2006). Big Brother Heading to Second Life (EN). digital-lifestyles.info. Retrieved on 2006-12-01.
  31. ^ Au, Wagner James (August 31, 2006). The Second Life of Governor Mark Warner. New World Notes. Retrieved on 2006-11-25.
  32. ^ Banks, Martin (September 21, 2006). IBM's 'secret island'. The Register. Retrieved on 2006-11-25.
  33. ^ Bussey, Noel (September 28, 2006). Leo Burnett opens virtual agency in Second Life. Retrieved on 2006-11-25.
  34. ^ Au, Wagner James (January 9, 2006). And Your Chicks For Free. New World Notes. Retrieved on 2006-11-25.
  35. ^ Levine, Alan (September 28, 2006). Yes, Big Blue Was Jamming At NMC Campus. New Media Consortium. Retrieved on 2006-11-25.
  36. ^ Levine, Alan (October 21, 2006). Howard Rheingold Keynote. New Media Consortium.
  37. ^ Levine, Alan (August 13, 2006). Artists on the Green in Pictures and Audio. New Media Consortium. Retrieved on 2006-11-25.
  38. ^ Nehmzow, Claus. PA joins leading retail and higher education brands in new communications medium. PA Consulting Group. Retrieved on 2006-11-26.
  39. ^ labidoire (aka Reperes Link). Reperes the 1st Market research Insitute on Second Life. Reperes. Retrieved on 2006-12-01.
  40. ^ Pasick, Adam (aka Adam Reuters). Reuters Second Life News Center. Reuters. Retrieved on 2006-11-25.
  41. ^ Metaverse Messenger: Tuesday, May 2, 2006. Metaverse Messenger (May 2, 2006). Retrieved on 2006-11-25.
  42. ^ Metaverse Messenger: Tuesday, September 26, 2006. Metaverse Messenger (September 26, 2006). Retrieved on 2006-11-25.
  43. ^ exec director (September 6, 2006). WTA Chapter forms in Virtual World Second Life. World Transhumanist Association. Retrieved on 2006-11-25.
  44. ^ Uvvy Island Wiki. World Transhumanist Association. Retrieved on 2006-11-25.
  45. ^ Wallace, Mark (June 14, 2006). Universal Artists Hit Second Life June 25/26. 3pointD.com. Retrieved on 2006-11-25.
  46. ^ Marketing Music In Second Life: SoundScape, Chamillionaire, Talib Kweli. ProHipHop (August 15, 2006). Retrieved on 2006-11-25.