Fallout: Brotherhood of Steel
From Wikipedia, the free encyclopedia
- For the computer game, see Fallout Tactics: Brotherhood of Steel.
- For the fictional organization, see Brotherhood of Steel.
Fallout: Brotherhood of Steel | |
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Developer(s) | Interplay |
Publisher(s) | Interplay |
Release date(s) | NA January 14, 2004 EU April 2, 2004 JP April 28, 2005 |
Genre(s) | Action role-playing game |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: M (Mature) USK: 16+ PEGI: 16+ OFLC: M15+ |
Platform(s) | PlayStation 2, Xbox |
Media | DVD |
Fallout: Brotherhood of Steel (commonly referred to as Brotherhood of Steel or FO:BoS) is an action game developed and produced by Interplay for the Xbox and PlayStation 2. Released on January 13, 2004, BoS was the fourth video game to be set in the Fallout universe and the first to be made for consoles. Almost all fans of the series do not consider FO:BoS to be canon, however, due to the plot's contradiction of the established Fallout history and setting at multiple places throughout the game. The game chronicles the adventures of an initiate in the fictional Brotherhood of Steel.
Contents |
[edit] Story
Brotherhood of Steel followed one initiate in the Brotherhood beginning with his or her first mission: find several Brotherhood paladins believed to be in the town of Carbon. After clearing a warehouse of radscorpions, the player is told to look in a crater outside the town. At the bottom, it is revealed that Carbon's mayor sold the city to raiders. A battle between the initiate and the mayor ensues. After killing the mayor, the player returns to the town to find it under attack by raiders. The citizens, who are hiding in the recently cleared warehouse, ask the player to save them. This requires the player to purge the town of the bandits inside and kill the raider matron. With the help of the Vault Dweller, the protagonist of Fallout, the player heads to the city of Los. There, he or she looks for mutants. The search leads to the Church of the Lost, a cult based inside the city. A Brotherhood paladin, Rhombus, asks the player to kill the cult leader, Blake. Blake and the player fight, and, after recovering a key from the dead cult leader, the player escorts Rhombus to a church, where Rhombus is killed by kamikaze ghouls seconds after handing the player a key card. The player then finds a hidden vault containing the remains of the mutant army. During a battle with Attis, the mutant general, the player is knocked unconscious and left for dead. With help from the human residents of the vault, the initiate is revived and enters the ruins of the vault in a search for Attis. When the two meet again, Attis has mutated into a blob. The player fights through the blob in order to gain access to a computer terminal that can start the decontaminating of the vault. The initiate must then sprint to a monorail car in order to escape the self-destructing facility.
[edit] Playable characters
The game featured six playable characters, of whom three are unlockable.
- Cain: Cain is a ghoul who decided to join the Brotherhood after super mutants destroyed his hometown.
- Cyrus: Cyrus was born in a tribal farming village, but he started roaming the wastes after his village was destroyed by super mutants. He later decided to join the Brotherhood as a soldier.
- Nadia: Nadia spent her childhood as an orphan living on the streets. Although she adapted to life there, she decided to join the Brotherhood when she witnessed several of its members engaging in an act of philanthropy.
- Patty: The security officer of the hidden vault, Patty is unlocked when the first chapter is completed.
- Rhombus: Rhombus, an unlockable character, appears in the game as a member of the Brotherhood of Steel. Although he is killed by a mutant suicide bomber, Rhombus is playable after the player beats chapter two.
- The Vault Dweller: The protagonist of the original Fallout, the vault dweller is unlocked after the game has been finished.
[edit] Non-player characters
Various non-player characters are encountered in Brotherhood of Steel, including Patty, Rhombus, and the Vault Dweller, who are described above.
- Armpit: Armpit is the bartender in Carbon. He is willing to pay money for radscorpion tails, but he dies during the bandit raid.
- Attis: Attis is the leader of the mutant army, and the final boss.
- Blake: Blake is the leader of the Church of the Lost. He fights the player in Chapter Two.
- Ching Tsun: Ching is a merchant in the Vault. He is willing to buy computer parts.
- Dubois: Dubois is the chief scientist of the Vault. He is eaten by the queen deathclaw.
- Giese: Giese is a ghoul living in Los. He is able to fashion weapons from pieces of junk.
- Harold: Harold is a ghoul living in Los who asks the player to recover missing body parts for him.
- Hieronymus: Hieronymus runs a gladiator ring in Los. He is killed by Salieri.
- Jane: Jane is the raider matron. She is in charge of the raiders that attacked Carbon.
- Jesse: Jesse is a trader in the wasteland.
- Mary: Mary helps the player after the first fight with Attis. She also informs the player about her mother's ring.
- Richard: Richard is the mayor of Carbon who sold the town to bandits. He fights the player at the bottom of the crater.
- Ruby: Ruby is the Carbon's resident prostitute. She provides the player with several quests, and is available for sexual encounters.
- Salieri: Salieri is a merchant in Los. He asks the player to deliver a package to Hieronymus.
- Technician: In the Vault Facilities, the technician helps the player.
[edit] Trivia
- Brotherhood of Steel was the first Fallout game to not feature voice-acting by Ron Perlman.
- In BoS, the character gives the Vault Dweller a canteen with the Vault 13 logo. This item previously appeared in the original Fallout and Fallout 2.
- BoS was the first Fallout game released for a console.
- BoS featured music by Slipknot, Killswitch Engage, Meshuggah, Devin Townsend, and Skinlab.
- BoS was the first Fallout game that did not let the player return to previously visited locations.