Boundary representation

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In computer-aided design, boundary representation—often abbreviated as B-rep or BREP—is a method for representing shapes using the limits. A solid is represented as a collection of connected surface elements, the boundary between solid and non-solid. The basic method was developed independently in the early 1970s by Braid in Cambridge (for CAD) and Baumgart in America (for computer vision). Braid continued his work with the research solid modeller BUILD which was the forerunner of many research and commercial solid modelling systems. Braid worked on the commercial systems ROMULUS, the forerunner of Parasolid, and on ACIS. Parasolid and ACIS are the basis for many of today's commercial CAD systems.

Boundary representation models are comprised of two parts: topology and geometry. The main topological items are: faces, edges and vertices. A face is a bounded portion of a surface; an edge is a bounded piece of a curve and a vertex lies at a point. Other elements are the shell (a set of connected faces), the loop (a circuit of edges bounding a face) and loop-edge links (also known as winged-edge links or half-edges) which are used to create the edge circuits.

Unlike the constructive solid geometry (CSG) representation, which represents objects as a collection of primitive objects and Boolean operations to combine them, boundary representation is more flexible and has a much richer operation set. This richer operation set makes boundary representation a more appropriate choice for CAD systems than CSG. CSG was used initially by several commercial systems because it was easier to implement but the advent of reliable commercial B-rep kernel systems like Parasolid and ACIS, mentioned above, has led to widespread adoption of B-rep for CAD. As well as the Boolean operations, B-rep has extrusion, chamfering, blending, drafting, shelling, tweaking and other operations which make use of these.

Boundary representation has also been extended to allow special, non-solid model types called non-manifold models. As described by Braid, normal solids found in nature have the property that, at every point on the boundary, a small enough sphere around the point is divided into two pieces, one inside and one outside the object. Non-manifold models break this rule. An important sub-class of non-manifold models are sheet objects which are used to represent thin-plate objects and integrate surface modelling into a solid modelling environment.

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