Bonecruncher
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Bonecruncher | |
---|---|
Developer(s) | Superior Software |
Publisher(s) | Superior Software |
Designer(s) | Andreas Kemnitz |
Engine | Andreas Kemnitz |
Release date(s) | 1987 |
Genre(s) | Puzzle game |
Mode(s) | Single player |
Platform(s) | Acorn Electron, BBC Micro, Commodore 64, Commodore Amiga |
Input | Keyboard, Joystick |
Bonecruncher is a computer game for the BBC Micro, Commodore 64, Commodore Amiga and Acorn Electron.
The game is similar to the well-known game Boulder Dash in that it mostly involves digging through a cave displayed as a rectangular grid of squares. However the mechanism of the game play is slightly different.
Your character, called Bono, has to collect bones to make soap so he can take a bath. These bones can be collected from goblins wandering around the screen but they have to be killed first. Normally goblins walk around the cave tunnels in a pre-set pattern, but if a goblin is trapped by earth, walls or rocks so that it can't move anywhere, it dies and becomes a skeleton. Bono can then collect this skeleton and take it to his home. Once he has collected enough skeletons, he can make soap from them and take a bath, after which the game advances to a different cave.