Bomberman (Nintendo DS)

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Bomberman DS
Developer(s) Hudson Soft
Publisher(s) Hudson Soft, Ubisoft
Release date(s) May 19, 2005 (JP)
June 21, 2005 (NA)
July 8, 2005 (EU)
Genre(s) Action, Puzzle
Mode(s) Single player, multiplayer
Rating(s) CERO: All ages
ESRB: Everyone (E)
PEGI: 3+
Platform(s) Nintendo DS
Input Touch screen, microphone

Bomberman DS is a video game for the Nintendo DS handheld console in which the player takes the role of a Bomberman, featuring wireless multiplayer for up to eight with a single cartridge.

Contents

[edit] Gameplay

The single player story mode plays much like the original Bomberman. There are 10 levels with 10 stages each, a bonus stage after the 5th stage, and a boss battle for the 10th stage. A new mechanic is the item screen. All items collected are added to a stock. Using the touch screen, you can use the items to power Bomberman up; thus, if you die, you can restart at full power instead of with no power.

The multiplayer mode uses the touch screen to expand the playing area, with tunnels connecting the two screens. some arenas make use of the microphone to do certain things like setting off remote bombs and using the shield. And the revenge bomb setting allows you to throw bombs after you die by flicking them off with the touch screen.

[edit] Items

  • Bomb up - Increases bomb count by 1
  • Speed up - Increases your speed by 1
  • Fire up - Increases your blast area by 1 square
  • Full fire - Increases you blast area to the max of 8 squares
  • Remote control bomb - Press B to make bombs explode
  • Pass-through bomb - Explosions will go right through destructible blocks
  • Power bomb - The first bomb you set (marked with a "P") will explode at full power
  • Land mine - The first bomb you set will hide underground and explode when stepped on
  • Dangerous bomb - The first bomb you set (Marked with a skull) will explode in a square shape. Dangerous bombs only have three levels of power, and two bombs kicked into each other (In multiplayer) become one full power dangerous bomb
  • Bomb kick - You can kick bombs forward
  • Bomb punch - Press Y to punch a bomb in front of you ahead 2 squares
  • Line bomb - Press Y to set a line of as many bombs as possible
  • Power glove - you can pick up a set bomb and throw it 2 squares ahead
  • Shield - Press Y to put up a shield which can defend you against bomb fire in front of you

Single player only items

  • Glasses - Reveals all the items hidden inside blocks
  • Metawall - Allows you to walk through destructable blocks for a short period of time
  • Metabomb - Allows you to walk through bombs for a short period of time
  • Invincible - Grants invincibility for a short period of time
  • Fire suit - Grants invincibility from bomb fire for a short period of time
  • Heart - Allows you to take one hit
  • Clock - Adds a minute to the countdown
  • 1-up - Gives you an extra life immediately

Multi-player only items

  • Bomb down - Reduces you bomb count by 1
  • Speed down - Redueces your speed by 1
  • Fire down - Reduces your blast area by 1 square
  • Skull - Infects you with a random illness for one minute, the illness can be given to another player by touching them. Skulls cannot be destroyed (as a bomb explosion will only bounce them away, and they bounce back in if sent off-screen) They can only be removed by picking them up Illnesses include:
    • Slow - Movement is even slower than 1 speed
    • No bombs - You can't set any bombs
    • Bomb diarrhea - You constantly set bombs
    • Dizzy - You randomly stop and get dizzy
  • Rubber bomb - Rubber bombs bounce off walls when kicked, and will bounce in random directions when thrown
  •  ? - Random item, listen to what Bomberman says when you pick it up.

[edit] Multi-player stages

  • Normal - Basic stage
  • Classic - In the style of the original Bomberman, only Bomb, Speed, Fire, and Kick items are available
  • Voice detonate - You start with remote control bombs, you set them off by blowing into the DS's microphone
  • Voice bomb - Use the microphone to set bombs
  • Voice shield - You start with the Shield, use the microphone to put up the shield
  • Shield - You start with the shield
  • Skull - Set in a graveyard, more skull items appear than in other stages
  • Mystery Item - The only items are ? items
  • Speedy - Set in a race course, you start with maximum speed
  • Tunnels - 8 tunnels can hide characters and bombs
  • Unipass - There is only one tunnel connecting the top and bottom screens
  • Tripass - There is only three tunnels connecting the top and bottom screens
  • Conveyer belts - Conveyer belts move characters and bombs around. There are also only 2 tunnels connecting the screens
  • Trapdoors - Only trap doors connect the two screens
  • Kick-Kick - Set in the tunnels level, you start with Kick, and there are arrow panels that will redirect kicked bombs
  • See-Saw - There are 12 see-saws at the edges of the level, stand (or throw a bomb) on one end to send whatever is on the other end flying 2 spaces (or out of the level; Bombermen that are thrown out of the level are instantly killed)
  • Full-Power - There are no items, no destructible blocks, and everyone starts with full bombs, speed, and fire
  • Lotsa Items - There are 55 items at the center of each screen
  • Mini-Mini - All action occurs on the top screen
  • Inferno - No indestructible blocks means no cover from fire!
  • Spikes - Set in a graveyard, the indestructible blocks are replaced with spikes that randomly pop out, killing anyone standing on them, and offer no protection from fire
  • Crown battle - Set in a castle, you win by getting the crown item at the top of the screen. If all but one player dies, all the destructible blocks disappear opening the path to the crown for the remaining player
  • Full-Power crown - Set in the same crown arena, everyone starts at full power, and the indestructible blocks don't stop fire
  • Merry-Go Crown - The same as Crown battle, but the crown item is on a conveyer belt, and it moves along the conveyor belt
  • Blocks - A players bomb explosion changes the floor panels to the player's colour, the winner is the one who has the most squares marked when time runs out or when all players die.
  • Kick blocks - The same as Blocks except all players start with Kick, and there are floor panels which can redirect kicked bombs
  • Zombie - The same as Blocks, but if you get killed, you come back to life and loose all the squares you marked
  • Bom-Bom - Cannons set in the stage will throw bombs in random directions
  • Barom - Barom enemies (from the first Bomberman) appear in this stage
  • Random - Each battle will happen on a random stage listed above

[edit] References

  • Bomberman DS Instruction Manual

[edit] Criticism

The game is generally criticised for having a lack of speed. When starting a match, the players' characters move relatively slower compared to other games, although having the maximum speed power-ups mirrors the speed of other games.

[edit] External links