Realms of Arkania: Blade of Destiny
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Realms of Arkania Blade of Destiny |
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Developer(s) | Attic Entertainment Software |
Publisher(s) | Sir-Tech/U.S. Gold |
Designer(s) | Fantasy Productions |
Release date(s) | 1993 |
Genre(s) | Role playing game |
Mode(s) | Single player |
Rating(s) | ESRB: Teen (T) |
Platform(s) | Amiga, Atari ST, PC (MS-DOS) |
Media | Floppy discs, CD |
System requirements | PC: Intel 80286 CPU, 640 KB RAM, 9 MB HD space, VGA video card, DOS 4.0 |
Input | Keyboard, Mouse |
Realms of Arkania: Blade of Destiny is a computer role playing game developed by Attic Entertainment Software based on the German pen & paper RPG system Das Schwarze Auge by Fantasy Productions. The original German version of the game (German title: Das Schwarze Auge: Die Schicksalsklinge) was released in 1992. Due to its success it was translated to English and released by Sir-Tech in 1993.
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[edit] Story
On the Westcoast of Aventuria, the region around Thorwal is under siege by an orc army. The player is hired to find Grimring (the Blade of Destiny) to stop the orcs.
[edit] Development Team
- Hans-Jürgen Brändle - Director, Programming
- Guido Henkel - Project Leader, Programming
- Michael Johann - Story, Documentation
- Thomas Römer - Story, Documentation
- Michael Henrich - Artwork
- Peter Heutling - Artwork
- Klaus Hoffmeister - Artwork
- Carsten Holtmann - Artwork
- Robert Jaquet - Artwork
- Sascha Jungnickel - Artwork
- Bernd Karwath - Artwork
- Orlando Petermann - Artwork
- Vadim Pietrzynski - Artwork
- Markus Henrich - Artwork
- Jochen Hamma - Battle Sceneries, Executive Producer
- Hartwig Nieder-Gassel - Intro
- Ulrich Walther - Programming (Intro)
- Rudolf Stember - Music
- A.U.D.I.O.S. - Music
- Werner Fuchs - Documentation, Executive Producer
- Ralf Hlawatsch - Documentation, Playtesting
- Frank Werschke - Documentation
- Michael Bau - Manual Illustrations
- Jens Haupt - Manual Illustrations
- Ina Kramer - Manual Illustrations
- Josef Ochmann - Manual Illustrations
- Ugurcan Yüce - Cover Design
- Andrea Mattes - Playtesting
- Ulrich Mattes - Playtesting
- Michelle Melchers - Playtesting
- Michael Monka - Playtesting
- Hiep Tran-Trung - Playtesting
- Michael Wolter - Playtesting
- Christian A. Weber - Programming Amiga 500/600 (OCS/ECS) port
- WSP Software - Atari ST port
[edit] Sequels
Blade of Destiny was the first game in the so called Northlandtrilogy, it was followed by Realms of Arkania: Star Trail, and Realms of Arkania: Shadows over Riva. As a feature players could save the game after beating it, this allowed the players to import their characters into any of the sequels.