Bio-ship Paladin
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Bio-ship Paladin | |
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Screenshot from the Mega Drive version of Bio-ship Paladin |
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Developer(s) | UPL |
Publisher(s) | UPL |
Distributor(s) | American Sammy |
Designer(s) | Tsutomu Fuzisawa |
Release date(s) | 1990 (Arcade) 1991 (Sega Mega Drive) |
Genre(s) | Scrolling shooter |
Mode(s) | Single player, 2-player |
Platform(s) | Arcade Game, Sega Mega Drive |
Input | 8-way Joystick, 2 Buttons |
Arcade cabinet | Horizontal |
Arcade CPU(s) | 68000 |
Arcade sound system(s) | YM2203, OKI6295 |
Arcade display | Raster, 256 x 224 pixels, 1024 colors |
Bio-ship Paladin is a horizontally scrolling shoot 'em up arcade game from 1990. It was later ported to the Sega Mega Drive.
While the game is essentially a standard horizontally-scrolling shoot 'em up, it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game Missile Command. This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game.
The player's bioship can also collect power-ups to grow bigger (becoming more powerful), and can acquire spherical pods which attach to the ship and increase its firepower.