Beyond Dark Castle
From Wikipedia, the free encyclopedia
Beyond Dark Castle | |
---|---|
Developer(s) | Silicon Beach Software |
Designer(s) | Mark Stephen Pierce (graphics) Jonathan Gay (programming) |
Release date(s) | 1987 (Mac) 1989 (Apple IIGS) |
Genre(s) | Platform game |
Mode(s) | Single player |
Platform(s) | Apple Macintosh, C64, |
Media | Two 3.5" 800k floppy (Mac) |
Input | Mouse, Keyboard |
Beyond Dark Castle is a computer game released for the Macintosh in 1987, by Silicon Beach Software. It is the sequel to Dark Castle, with more levels, monsters and items, as well as a larger game map and longer levels.
[edit] Features
Movement in Beyond Dark Castle is similar to Dark Castle with the addition of a helicopter backpack and that Duncan can now collect and drop bombs. These can be used to destroy snakes, mice, and even walls. There is now a health meter that needs to be replenished, multiple keys can be collected, and the levels now scroll (horizontally and vertically). Games can also be saved and loaded (using a unique "computer room"), and there is also a practice mode.
While in Dark Castle, the Black Knight's chambers could be entered at any time, Beyond Dark Castle requires Duncan to collect five orbs which are scattered around the new, much larger castle. As before, the Fireball and Shield must also be acquired before the assault on the Black Knight himself.
[edit] Remakes
A version for the C64 was also released by Activision.
[edit] External links
- Video review of Beyond Dark Castle in the Computer Chronicles
- Running Dark Castle on an emulator, plus advanced walkthrough