Battle City (video game)
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Battle City is a multi-directional shooter video game for the Famicom and the Nintendo Entertainment System produced and published in 1985 by Namco. The game was released for the Game Boy and is included in the Japanese version of Star Fox: Assault. Also, there is an arcade game called Tank Battalion, which is basically a simpler version of Battle City.
The player, controlling a tank, must destroy enemy tanks in each level, which enter the playfield from the top of the screen. The enemy tanks attempt to destroy the player's base (represented on the map as a bird, eagle or Phoenix), as well as the human tank itself. A level is completed when the player destroys all 20 enemy tanks, but the game ends if the player's base is destroyed or the player loses all available lives.
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[edit] Gameplay
Battle City contains 35 different stages that are 13 blocks wide and 13 blocks high. Each map contains different types of terrain and obstacles. Examples include brick walls that can be destroyed by having either the player's tank or an enemy tank shoot at them, steel walls that can be destroyed by the player if he has collected three or more power-up stars, bushes that hide tanks under them, ice fields that make it difficult to control tank and pools of water which cannot be crossed by tanks. There are four progressively harder types of enemy tanks. The game becomes more challenging in later levels, as enemy tanks may act as decoys to lure players away from their base so that another tank can destroy it. In addition, flashing tanks could be destroyed for power-ups. There are several types of power-ups: tank symbol gives an extra life, star improves player's tank (having one or two stars make shots faster, having three stars allow the player to destroy steel), bomb destroys all visible enemy tanks, clock freezes all enemy tanks for a period of time, shovel adds steel walls around the base for a period of time and shield makes player's tank invulnerable to attack for a period of time.
Battle City was also one of the first games to allow two players to play simultaneously. Both players have to defend the base together, and if one player shoots the other, the friendly fire victim would freeze for a while.
The Game Boy version is more challenging, as the screen is too small to display the whole map and only enough to display one part of it. Players often had to scroll to different parts of the map to view them and everything in them. As a result, defending the base is even more difficult, while the player is occupied with enemies on one part of the map, other enemies could sneak past the player and right to the base, destroying it without fear of retaliation and by complete surprise. This, however, is compensated by the radar, which was not included in the NES version.
[edit] Plot
As with many games released during the first wave of NES titles, Battle City did not have a proper storyline or ending. After the player completed stage 35, the game would go back to stage 1 and continue.
In the Game Boy version, however, you would have to go up to level 100, and only then start again.
[edit] Trivia
Battle City was one of the first NES games to allow players access to an edit mode where they could create custom levels. Some players would create levels where their base was surrounded by steel walls, making it impossible for enemies to attack it.
[edit] Sequels and remakes
There was an arcade game follow up called Tank Force, created by Namco in 1991.