Astro Warrior
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Astro Warrior | |
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Screenshot of the game |
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Developer(s) | SEGA |
Publisher(s) | SEGA |
Release date(s) | 1986 |
Genre(s) | action, Retro, top down, space shooter |
Mode(s) | Single player |
Platform(s) | Sega Master System |
Astro Warrior is an video game developed and manufactured by Sega for the Master System in 1986.
[edit] Game description
The game is a basic top down shooter that was common at the time, similar to Zanac for the NES. The game plays through 3 levels with a boss at the end of each. Astro Warrior's three levels each have many different kinds of enemies that attack in various patterns. The stages themselves have no obstacles. Like most shooters, learning the enemies' patterns and how best to deal with them is the key to success in Astro Warrior. Also as important is collecting power-ups, which can be accomplished by shooting at targets on the ground. These power-ups are vital to the game as it is almost unplayable without them, especially the speed-ups. Without speed-ups, your ship moves way too slowly to do much of anything. The other power-ups include a stronger laser weapon and two Gradius-style options.
[edit] Bosses
At the end of each stage is one of three large bosses, whose names are Zanoni, Nebiros, and Belzebul.
[edit] Differences in versions
The game was released as a game by itself, as a double cart with Hang On and a double cart with Pit Pot. There are no differences in gameplay between them except the game ends after you beat Belzebul the third time on the Hang On/Astro Warrior double cart). The other versions cycle infinitely. The programmers almost taunt the player with the strange phrase "Surely Revive (boss name)" after each boss is defeated.