Wikipedia:Articles for deletion/Three Corridors
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- The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
The result of the debate was delete. – [ælfəks] 09:23, 14 June 2006 (UTC)
[edit] Three Corridors
This is another non notable custom map that should have been deleted found off of the poorly thought out mass AFD. This isn't an official Warcraft map, this is a fan made map, for a fan made modification of Warcraft which was deleted. I voted to keep on the Counter-Strike maps AFD because each official map has tens of thousands of players at any time, this does not. It generates 150 links on Google for "three corridors" warcraft, which isn't much anyway. But when you look at those links, most of them are irrelevent to this fan map. You can take a look at their website too at http://www.3corridors.com/. This is not a notable map. - Hahnchen 00:42, 7 June 2006 (UTC)
- Delete per nom. Yanksox 00:53, 7 June 2006 (UTC)
- Delete It's a fan-made map, for god's sake! Not even a mod, just a map! -- Kicking222 02:03, 7 June 2006 (UTC)
- Delete Delete Delete as per nom Bwithh 02:06, 7 June 2006 (UTC)
- Delete, nn. --Terence Ong 02:23, 7 June 2006 (UTC)
- Delete - this one isn't even a particularly popular map. Zetawoof(ζ) 08:26, 7 June 2006 (UTC)
- Delete, non-notable Warcraft map. JIP | Talk 08:37, 7 June 2006 (UTC)
- Delete per nom. Angus McLellan (Talk) 09:15, 7 June 2006 (UTC)
- Delete per nom, not notable. --Coredesat 09:17, 7 June 2006 (UTC)
- Delete per nom. Not notable outside a part of the Warcraft fan community. - Motor (talk) 10:20, 7 June 2006 (UTC)
- Delete yet more fancruft Ydam 11:05, 7 June 2006 (UTC)
- Delete as per norm. -- Evanx(tag?) 17:40, 7 June 2006 (UTC)
- Delete per nom. --Ludvig 20:33, 7 June 2006 (UTC)
- Keep NN is not policy. The article doesn't hurt anything. --Ephilei 02:59, 8 June 2006 (UTC)
- Keep As much as the user below thinks its a "non notable map", there are many variations of it. 3corridors.com is home to only TWO of these variations. You can argue that yes, it is a fan made map but probably still has a larger community then some of the stuff posted on wiki. -- Pei 4:29, 8 June 2006 (UTC).
- Keep This map represents a form of gameplay that was unseen before. After gameplay types like melee, rpg, or tower defense this map enabled cooperative multiplayer gameplay in a 5 vs 5 team setting. The map immediately established communities on kali (worldwide), france, australia, china and was a major inspiration for the most popular warcraft creation ever: Dota. --plak 21:59, 8 June 2006 (UTC).
- Keep 3corridors.com is NOT the home of the a map carrying the same name, but the home of the Kali 3c community. The community is now small and in stagnation, but was once much larger. Larger communities do exist, Warguilds has over 5000 registered members. But since when was publishing an article on Wikipedia based on popularity(even more, on current popularity)? From what I have read, this article breaks no rules. The map is however very significant to the Warcraft III mapmaking community, as it spawned countless versions of it and inspired other maps, such as the already mentioned DoTA. It is probably true that this map is dying, even most of the old sites are gone(such as the original 3 Corridors page or Ray's forum), but is that really a valid reason for deletion?
- The lack of popularity on Battle.net does not diminish it's significance and can easily be explained by the nature of the game. For proper enjoyment of 3 corridors, prior knowledge of the game is needed, making it unattractive to new players. As an extreme example take RE, where several hundred plays are expected from a player to become valuable to his team, much of the Kali community consists of people playing RE/TE for several years. And Battle.net certainly isn't a place for a 3 Corridors map to thrive, where even the usual 3 minute revival time results in players quitting upon death. --Leto
- Comment - We have articles on some multiplayer maps, but they're mostly in lists like Multiplayer in Halo: Combat Evolved and when they're seperate articles like de inferno and Wake Island 2007 (their notability still a contended point among some), I'm sure they're a lot more popular than 3C. - Hahnchen 00:30, 9 June 2006 (UTC)
- The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.