Another Fine Myth

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Another Fine Myth is a book written by Robert Lynn Asprin, and is the first book in the MythAdventures series.

[edit] Characters

  • Skeeve: Apprentice to the magician Aahz after his original mentor, Garkin was killed by an Imp known as Throckwoddle.
  • Aahz: Pervect magician from the dimension Perv who lost his powers after Garkin summoned him into his shack, releasing a cloud of joke powder, a novelty item that prevents anyone who ingests it, or inhales any smoke produced in its combustion, from using magic for "about a century or so." Aahz takes Skeeve under his wing and teaches him magic.
  • Tananda: Professional assassin who targeted Skeeve for a con before realising he was a friend of Aahz. Called curvaceous by both Aahz and Skeeve, she also has olive green hair and tends to dress in revealing outfits.
  • Frumple: Deveel Merchant who was banned from his home dimension of Deva for reasons unknown. Goes by the alias of "Abdul the rug merchant" in the town of Twixt in the dimension of Klah. Eventually teams up with Isstvan to defeat the group.
  • Quigley: Washout demon-hunter who the Myth Duo run into on the way to confront Isstvan.
  • Isstvan: Evil magician who plans to conquer the dimensions. Looks and acts like a cheerful old innkeeper, but has an extremely evil personality and is very sadistic and quite insane.
  • Gleep: Skeeve's baby dragon. He was accidentally purchased when he ate Skeeve's sleeve. Has a one word vocabulary of "Gleep," thus the name.
  • Brockhurst and Higgens: Two Imp assassins accompanying Throckwoddle they were hired by Isstvan to kill Garkin. They aren't very bright with Brockhurst being the smarter of the two.

[edit] Summary

Pervect demon Aahz teams up with Klahd wanna be magician Skeeve, after Garkin, his mentor is killed by Throckwoddle, an Imp assassin. Aahz teaches Skeeve more about magik. Aahz and Skeeve start out to defeat Isstvan and Skeeve learns more about magik. The duo meet up with Quigly the demon hunter, then the other Imps, and finally Frumple who gives them a D-Hopper to travel to Deva to acquire supplies to defeat Isstvan. They run into Tananda at the Bazaar and head back to Klah. The group recruits Quigly and they attack Isstvan in his inn.

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