Adventure Path

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Adventure Paths are serial Dungeons & Dragons role-playing game adventures. Though originally applied to the series of Third Edition modules beginning with The Sunless Citadel, the phrase has more recently come to apply nearly exclusively to several lengthy series, each consisting of 11-12 installments, published sequentially in Dungeon magazine.

[edit] Background

Typically set in the World of Greyhawk campaign setting, the Dungeon adventure paths to date are:

Shackled City is also available as a hardcover book, and both Dungeon publisher (previously editor-in-chief) Erik Mona and current editor-in-chief James Jacobs have repeatedly expressed a desire to do a similar collection of Age of Worms and, in the further future, Savage Tide and its eventual successors. However, this is subject to approval from Wizards of the Coast, which has not been received to date.[1]

[edit] Future

Though Savage Tide has barely started as of October 2006, a fourth Adventure Path is in the very early planning stages. No definite decisions on this series have yet been made, but early indications are that it will have less focus on extraplanar villains and locations than its predecessors.[2][3]

[edit] Notes

  1. ^ Mona, Erik, et al. (2006-01-28). Dungeons & Dragons: The Age of Worms Adventure Path Hardcover. Paizo.com.
  2. ^ Mona, Erik (2006-10-05). What do you want to see in the fourth Adventure Path?. EN World.
  3. ^ Jacobs, James (2006-10-05). What do you want to see in the fourth Adventure Path?. EN World.


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