3D&T

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3D&T is a Brazilian Roleplaying Game, created by Marcelo Cassaro, once editor of a Brazilian magazine about RPGs called "Dragão Brasil"

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[edit] Origin

The name of the game is a pun on the famous "Dungeons & Dragons" or "D&D". The original "D&T" was a satirical RPG about Japanese heroes (Tokusatsu and Anime). "D&T" means "Defensores de Tóquio" which translates to English as "Defenders of Tokyo". It was a major success, being as played as Dungeons & Dragons and Vampire: The Masquerade - favorites among Brazilian. It spawned "AD&T" - as implied by the name, an ADVANCED edition. Today, D&T is on its third edition - hence the name "3D&T" - "Defenders of Tokyo 3rd edition". The major changes between the 3rd edition and the other two is that it is no more a satirical RPG, but a generical one. With its simple rules, 3D&T allows easy access of first timers on the world of RPG.

[edit] Overview

A game aimed at beginners, 3D&T focus on its simplicity and not on the realism. As in GURPS, each character is built with a pre-determined number of "points" to distribute between the main stats, magic power and advantages and disadvantages ( typically 5 ).

There are 5 stats: "Força" - Strength ( which does not measure the strength of the character, but his/her skill with weapons ), "Habilidade" - Ability ( which measures manual dextery, speed and mental abilities ), "Resistência" - Resistance ( which measures the "health" of the character, and defines its HP ), "Armadura" - Armor ( which measures how well the character can protect him/herself ) and "Poder de Fogo" - Firepower ( which measures his/her skills with firearms - throwing daggers and alike included. ).

The magical powers of characters are defined by "Elemental Paths" ( "Caminhos Elementais", in the original ), which measure how well the mage can control the elements - there are 6 "Elemental Paths": Fire (Fogo), Water (Água), Earth (Terra), Air (Ar), Light (Luz) and Darkness (Trevas).

Advantages and disadvantages are special powers which characters can possess. Advantages cost points, and disadvantages GIVE more points to spend. Finally, there is also a special kind of advantages, called "skills" (Perícias), which are things that your character can do, but with no relation to combat. Examples are "Medicine", "Manipulation" and "Survival".

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