2 Days to Vegas

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Current event marker This article or section contains information about an unreleased computer or video game.
It is likely to contain information of a speculative nature, and the content may change dramatically as more information becomes available.
Game controller
2 Days to Vegas
Developer(s) Steel Monkeys
Publisher(s) TBA
Release date(s) PlayStation 3:
JPN TBA
NA TBA
EU TBA
AUS TBA

Microsoft Xbox 360:
JPN TBA
NA TBA
EU TBA
AUS TBA

PC:
JPN TBA
NA TBA
EU TBA
AUS TBA

Genre(s) Action
Mode(s) Single player
Rating(s) ESRB: Rating Pending (RP)
Platform(s) PlayStation 3, Xbox 360, PC

2 Days to Vegas is an unreleased, story-driven, 3rd person action-adventure game. This contemporary gangster title features car chases, shootouts and unexpected twists to keep you on the edge of your seat throughout the game. The action is set in several major cities across the USA and takes place during a 48 hour period.

The game began life in 2003 at the (now defunct) Glasgow studios of Steel Monkeys. When Steel Monkeys in the UK shut down and made its staff redundant, the game moved production to the secondary studio that Steel Monkeys had established in Minsk, Belarus.

[edit] Graphics

The game received much attention when screenshots were released, the quality of the game's graphics amazed many video game players. However there is some speculation as to whether the screenshots are actually ingame, or enthusiastic pre-renders.

Update from SM: "We are proud to announce that Steel Monkeys JLLC and AGEIA Technologies have signed an agreement on using AGEIA PhysX SDK technology and NovodeX Physics software solution for our upcoming title “2 Days to Vegas” (“2DTV”).

The revolutionary third person cinematic action adventure/driving title now would be further enhanced by integration of the acclaimed Physics solution that for the first time obey the laws of classical physics, making the gaming process still more interactive, deeply submerging the player into reality of “2DTV”.

PC and next generation console versions of the game all will take benefit from this agreement"

(http://www.steelmonkeys.com/en/news/id/sm_and_ageia)

Steel Monkeys have licensed SpeedTreeRT™ SDK of IDV Inc., which will help to create virtual plants in the cinematographic TPS.

(http://www.steelmonkeys.com/en/news/id/sm_use_st)

[edit] External links