2-3 heap

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In computer science, a 2-3 heap is a data structure, a variation on the heap, designed by Tadao Takaoka in 1999. The structure is similar to the Fibonacci heap, and borrows from the 2-3 tree.

Time costs for some common heap operations:

  • delete-min takes O(log(n)) amortized time
  • decrease-key takes constant amortized time
  • insertion takes constant amortized time.

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